At the beginning of next week, we're planning to deploy another patch (with a short server restart) which includes more improvements for Heist. While we prepare this patch for deployment, we wanted to give you some insight into what it contains.
Alternate Quality GemsWe're implementing fixes for various Alternate Quality Gems that weren't working correctly.
Rogue Behaviour ImprovementsWe've improved the overall behaviour of Rogues and fixed problems where they were not prioritising their jobs over combat or other situations.
We've also increased the range in which you can move from your Rogue before it interrupts the task they're performing.
Remaining Heist BossWe're introducing one more Unique Heist Contract which leads to Freidrich Tarollo the Slave Merchant, another Heist Boss.
Mac ImprovementsThis patch includes some Mac-specific improvements as we continue to get closer to our official Mac launch.
These are fixes for things like keyboard input failing, gateways not displaying their server latency, improvements to patching, images not displaying and the client crashing after being minimised alongside general client improvements.
Other FixesWe are also working on various instance and client crashes which will be hotfixed as they're ready. We'll share a preview of next week's patch notes prior to the patch going live. This preview would cover more small changes outside of those detailed in this post.
PlayStation 4 CrashesWe don't have any updates to provide here unfortunately but we are getting a lot closer to narrowing this problem down.
Stash Tab Folders and AffinitiesThese are still making good progress. In terms of deployment timeline, we're looking at one week as an optimistic estimate and three weeks as a worst-case scenario. The variance in time depends on how much more iteration will need to take place during testing.
on Oct 8, 2020, 5:46:19 PM
Grinding Gear Games