Capturing Einhar Beasts
The first time you capture a beast, it pops up with a notification of what the associated craft to it is.
Could we have an option to keep this enabled, beyond the first time encountering it? I can't seem to remember which monsters correspond to which crafts and never know if I should get excited for killing something Red (so I don't). Thanks for considering! I hope this can make it into the game soon if there aren't any objections... it shouldn't take too much work, and it'd be a huge QoL boost. It would also add a layer of sense of "reward," bc when you get certain crafts, that's as good as finding an Exalted Orb. Thanks! - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < <739610877-3104-376.101077-1106.75103739110792103.108-5'92.9410776.> - 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0 -- 0 * - < _ > - * 0- 0 * - < Last edited by bwam#7637 on Oct 8, 2020, 11:11:40 AM Last bumped on Oct 8, 2020, 10:15:36 PM
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*cricket cricket* +1, anybody? :(
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I usually just press H and check the recipes list with "hide unusable" active...
but yeah, the message of the crafting available would be cool, but not the original one... It should be smaller (the original one too), maybe removable by pressing space. |
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