Haha, I came back to see whats up after like what... 1 year or more? I found out that my build is broken once again. I remember when Chris once said that he wants this game to work for people who come back to their character after a looong time. Right?.... Wel guess what. WRONG! What a joke. Thank god I don't give a shit about this game anymore.
Vixen's only triggers "curses". Bane is not a curse, it is just a hex... So it doesn't work with Vixen's any more. I don't know if this is intended, but... sad that my bane build died the instant I bought Vixen's.
Edit: in case it wasn't clear, the suggestion is to give Bane the tag "curse" so it works with vixen's again.
Yea, Heist is extremely underwhelming between the nerfs and abyssal cache spawn chance. I miss harvest.
Basically the whole Curse/Hex/Mark changes are a big backlash, Bane is gutted af (it can't even cast curses on Hexproof enemies with Probane Bloom) and even so feels better skill than Hexblast, and the whole Doom mechanic is a kick in the balls.
Not to mention Occultist got so many problems making any sense with this new system.
Profane Bloom explosions with Void Sphere and Malediction are the only capable passives that are saving my starter from rerolling, I'm suffering so much on SSF right now, I had to waste an insane amount of Regret Orbs so that I can make this garbage work thru'.
I have no idea why they decided to change curses but they broke then big time. Just dumb changes to something that has been fine since the game was released.