Blood Geyser (Red Beasts) is stupidly overtuned ATM
Really all I have to say is in the title, never had this problem in the past.
Last bumped on Sep 23, 2020, 4:49:29 PM
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Bumping for visibility, this really needs to get fixed
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This is ridiculous. Geyser deals way more damage on maps than anything we've ever encountered. It murders 4k HP people on T1 maps in 2 seconds. This is not even funny right now.
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A friend died in a matter of seconds with 3k hp in blood aqueducts.....
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Oh good, I was hoping I wasn't the only person to experience this. I only encountered one beast with a blood geyser so far way back in act 2, and I felt that the damage I was receiving was higher than I remembered. I can't imagine how bad it is in high level content.
PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. |
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I just got 2 shotted by one of these and came to the forum to see if it had been reported. It is completely overtuned at the moment, not sure if its a bug or intended change.
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Same experiance for me. Lost two character in act 3 and 4 in a blink of an eye yesterday. The damage is way out of control compared to everything else, and in the current state I feel like I'm forced to reset every zone with beasts in it.
This really need a fix! |
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