[3.12 Ready] Rustys EQ 2h 6-20M Bleed Dot 100% Beginner Budget Friendly All content League Starter

Hello Exiles

I'm Rusty this is my Earthquake Gladiator Two Hand Bleed build

Would you like go from Zero to Hero read how

This build is designed for SSF atmosphere and will skyrocket in Trade
This build is designed for All Content and excels at Bossing
You can enjoy All Red Map Tier content with ease

There is nothing wrong with going Bow Bleed or Max Block this is just another play style for those who like to Bonk and screen wide clear

This is not a Crimson Dance build

Softcore | Hardcore

Spoiler

As someone who been playing Softcore for over 4 years I don't design my builds for hardcore.
I do still enjoy playing a well balanced high damage high survivability character for my own leveling experience from 95-100.
The passive tree and item combos is already quite mid-max
It would be entirely your choice to play this build in hardcore


I will continue to edit and update this build for casuals and mid-maxers



Bandits

- Kill all + 2 passives

The Pantheon

Spoiler


Major



Small





Pros : Great League starter | Boss Killer | Wreck Endgame content

Cons : Warcry Rotations | Leap Slam/Dash Mobility

Damage : 8.5/10 =================== Survivability : 8/10
Mobility: 6.5/10 ================== High Hp: 7/10

With 3 permanent Frenzy charges Loads of Life regen from Endurance charge Warcry spam 95% elemental ailment avoid 5.5 -7k hp

You make for a strong character

Consider this your Item upgrade list

1) Mana Physical leech jewel
2) Thread of hope (medium) Unique Jewel
3) +2-3 Minimum frenzy charge Bench Craft
4) Physical damage over time Amulet/Gloves
5) Awakened Gems first 1-3 level 1 20 quality
6) 6L Influenced Chest (works on a 5L)
7) Elder Rare Weapon with 60% more bleeding
8) Vulnerability on hit Ring level 5-8
9) Corrupted blood Jewel


Thread of Hope

Thread of Hope is placed second because it enables you to have more power at the late game. In a fresh league I understand this won't be available for some players until week 2|3|4. If you fall under this then place I have changed the tree to put points into life until you can afford one this option gives you more item flexibility and more damage.


Path of building

I have Tested and showcased 2 examples being Axes and Maces

Spoiler

Did you know there has been a Huge quality of Life to old Pathofbuilding

The new PoB is called PathofbuildingFork it tells you exactly how much true damage any build does and is very helpful trying to understand how bleed scales

https://github.com/PathOfBuildingCommunity/PathOfBuilding/releases


Two hand Axes Mid-game damage

Axes : 41 AoE Radius | Onslaught on kill | Higher damage| Higher Attack speed|
| Most weapons usually cost more

Bloodletting Anoint, 100% Avoid Elemental Ailment, rework Flasks, added Shaper boots, With without Thread of Hope

Two hand Axe level 93 https://pastebin.com/dUSGDeEW




Two hand Axe level 93 Mid to End game minor changes


Changed Anoint to Growth and Decay, Ailment Quality Warchief totem With thread of hope

https://pastebin.com/61wX3ee3





Two hand Mace Mid-game damage

Maces : 43 Aoe Radius | Culling strike on Stun | Slightly Less damage
|Less attack speed | weapons are generally cheaper

Bloodletting Anoint, 100% Avoid Elemental Ailment, rework Flasks, added Shaper boots, With without Thread of Hope

Two hand Mace level 93 https://pastebin.com/MMMm3EeE




Two hand Mace level 93 Mid to End game minor changes

Changed Anoint to Growth and Decay, Ailment Quality Warchief totem With thread of hope

https://pastebin.com/e7afu2Ga





Gems

You will always gain more benefit from applying Gemcutter's Prism up to 20% quality per gem
Spoiler


Helm
Auras

Pride - Flesh&Stone - Maim 3L
Enlighten or Portal 4L

Gloves
Mobility

Leap Slam - Fortify - Faster attacks 3L
Blood Magic 4L

Boots
Remaining Gems

Cast when damage takenlvl5 - Immortal calllvl7 2L
Dash 1L
Blood&Sand 1L

Weapon
6 Socketed 4-5L

Seismic cry - Second wind -
Urdent Orders - Blood magic 4L
Enduring cry 5L
Ancestral Warchief 6L

Body
4-6L gems are in order once you have 100% bleed chance

1) Vaal Earthquake ------------------- Vaal Earthquake 21/20 5
2) Brutality ------------------- Awakened Brutality 6
3) Fist of war ------------------- 21/20 4
4) Unbound Ailments -------------------Awakened Unbound Ailments 1
5) Deadly Ailments ------------------- Awakened Deadly Ailments 2
6) Swift Affliction ------------------- Awakened Swift Affliction 3

Keep Note

The numbers 1-3 on the right are the order in which you should buy Awakened Gems however they are usually 20-40c each so buy whichever comes on sale

If you find a Tabula Rasa while leveling you will not have 100% bleed chance yet

1) Earthquake
2) Chance to bleed
3) Melee physical
4) Fortify
5) Deadly Ailments
6) Fist of War

What to use before you gain Earthquake at 28

1) Earthshatter
2) Chance to bleed
3) melee physical
4) Fortify


New Alternative Quality Gems

As there can be many good versions of gem quality the first number I link is the best if a gem is not listed its simply not good to change from default

Spoiler

Refer to website for which each Alternate Gem Quality does
https://www.pathofexile.com/forum/view-thread/2936122

Ancestral Warchief === Alternate Quality 3
Fist of war === Alternate Quality 1
Unbound ailments === Alternate Quality 1 - awakened version still better
Deadly Ailments === Alternate Quality 2 - awakened version still better
Maim === Alternate Quality 1
Flesh&Stone === Alternate Quality 1 and 2
Leap Slam === Alternate Quality 3 and 2
Faster Attacks === Alternate Quality 2 and default
Fortify === Alternate Quality 1 and default
Blood Magic === Default and Alternate Quality 1
Cast When Damage Taken === Alternate Quality 1
Immortal Call === Default and Alternate Quality 1
Second Wind === Alternate Quality 2



Flasks

You will always gain more benefit from applying Glassblowers up to 20% quality per Flask

Spoiler

1) Seething Divine Life Flask of Staunching

Instant Flask with Remove bleeding


2) Unique Flask Blood of the Kauri

Increased Life recovery 5-20% aim look for +15-20% Use divine orb if must

Without 100% Avoid Elemental Ailment

Spoiler

3) Chemist's Quartz Flask of Grounding

20-25 Reduced Charges used with Immune to Shock during Flask Effect Removes Shock on use


4) Chemist's Sulphur Flask of Heat

20-25 Reduced Charges used with Immune to Freeze and Chill during Flask Effect Removes Freeze and Chill on use


5) Chemist's Stibnite Flask of Warding

20-25 Reduced Charges used with Immune to Curse during Flask Effect Removes Curse on use


With 100% Avoid Elemental Ailment

Spoiler


3) Chemist's Quartz Flask of Curing

20-25 Reduced Charges used with Immune to Poison during flask effect removes poison on use

4) Chemist's Sulphur Flask of Order (Catarina Mastermind's Lair)

20-25 Reduced Charges used with Regenerate 3% of Life per second during Flask Effect

5) Chemist's Stibnite Flask of Warding

20-25 Reduced Charges used with Immune to Curse during Flask Effect Removes Curse on use



Maps & Map Mods

All Maps Viable

Spoiler


No Leech Life/mana

This is the only map mod that makes our build uncomfortable as being we rely on mana leech I would roll past this mod

Players cannot regeneration Life/Mana/Energy shield

Personally I do not enjoy this map mod so I roll past it, the build can run this




Physical Reflect

Simple | Prime | Awakened Sextant Modifier use on any colour watchstone



Warlord and/or Elder Influenced Physical Immune Chest



hang on what about Avoid bleeding!!!

Well thanks to Vaal Earthquake it ignores this and we are back on 100% chance

Monsters have a chance to avoid Poison, blind, Bleeding 50% A8 = 62%





Are you new to PathofExile and not sure what is considered a Prefix or Suffix?
This website will help you understand

https://www.craftofexile.com/en


Equipment

Spoiler


Jewels

Spoiler

Unique Jewel

Thread of hope (Medium -10 to 20) Ideally -10-15

Viridian Jewel

1) 0.1-0.4% Of Physical Attack Damage Leeched as Mana
2) Increased Maximum Life 5-7%

3) To Physical damage over time 3-4%
3) Increased Chaos resistance 7-13%

Physical damage over time is always a great damage boost, however squeezing Chaos resistance into a jewel slot is always valuable

You could also use literally any other roll as the above are more a perfect outcome

Cluster jewel Medium

to 4% Physical damage over time

End Game

1) Vivid Hues
2) Wound Aggravation

Budget

Any combo with

Tier 1: Vivid Hues, Wound Aggravation, Brush with Death, Exposure Therapy

Tier 2: Student of Decay, Flow of Life, Compound injury, Wasting Affliction

Cluster Jewel Small

With 100% Avoid Elemental Ailments

Chance to Dodge Attacks

1) Elegant Form

Without 100% Avoid Elemental Ailments

Life

Tier1: Fettle, Flow of Life, Surging Vitality

Tier:2: Any Combo

Corrupting Blood Jewel

This Jewel slot is for Corrupting Blood Implicit
You will Vaal orb every single [Cobalt|Viridian|Crimson] until you get it
If you want a jewel with more than just increased maximum Life try


1) To physical damage over time 3-4%
2) Increased Chaos resistance 7-13%
3) Increased Global Damage 14-16%
4) Increased damage over time 10-12%
5) Any Resistance 10-12%


Blight League Anointment

Spoiler


Amulets

Budget
BloodLetting Anointment
----- Azure, Azure, Silver

Mid-Max
Growth and Decay Anointment
----- Clear,Teal,Golden

Rings

Minions summoned by your scout towers inflict Malediction on hit
----- Indigo, Black

Temporal Towers Have 25% Increased Effect
----- Clear, Azure


Amulet/Belt/Rings

Spoiler

While leveling pick Dexterity or Intelligence to fill out gem requirements

Any Amulet

1) To Dexterity 20-50
2) To Intelligence 36
3) Max Life 40-80
4) Cold Lightning fire or Chaos resist 25-40% Look for 1 or 2
5) Bench Crafted Adds # Physical damage to attacks

Hunter or Elder Amulet

Item level 80 | 84 | 86 | 100
Turquoise | Agate | Lapis | Jade | Onyx

Craft or Buy until with open suffix for +1 Frenzy Charge Bench Craft

1) To Intelligence minimum 36
2) Physical damage over time 8-16%
3) +1 Minimum Frenzy Charges Bench Crafted
4) Max Life 50-80
5) Adds # Physical damage to attacks

key notes I've tweaked the Amulet slot to gain higher intelligence to allow for better gearing across all other item slots notably resistances

---------------------------------------------------------------------------

While Ryslatha is considered Bis for most on hit Bleed builds my Earthquake scales the "after hit called Aftershock" voiding the complete use of Ryslatha for high amounts of Global damage

You will save anywhere from 2-4 exalts going an Elder Rare Rustic over Ryslatha's Coil Unique belt


Any Belt
Any
1) Max life 40-80
2) Cold Lightning or Fire 25-40% Look for 2
3) Chaos resist 15-35%

Elder Belt

Rustic ilvl 80, 84 86

1) To global Physical damage 16-30%
2) Max Life 40-80
3) Cold Lightning or Fire 25-40% Look for 1
4) Chaos resist 15-35%

Optional rolls after 1/2/3/4

Increased Life Recovery rate 10-20%
Increased Maximum Life 4-10%
Chaos resistance during any flask effect 20-30%

------------------------------------------------------------------------

If you do not have a thread of hope = +2 Minimum frenzy craft on rings
If you have a thread of hope = +1 Minimum frenzy Craft on a ring, you may also decide to craft +1 minimum endurance charge (optional) as we run enduring cry support.

Option 1
Delve Ring
Any Base

1) Vulnerability on hit 5-8
2) Max Life 40-80
3) Cold Lightning fire or Chaos resist 25-40% Look for 1
4) +1 Minimum Frenzy Bench Crafted
5) Adds # to # physical damage
6) +1 Endurance Charge Bench Crafted

Warlord Ring

A) Steel or Vermillion | If using Warlord Exalt
b) Any Resistance Base | to cap out resistances

1) Vulnerability on hit 5-8
2) Max Life 40-80
3) Cold Lightning fire or Chaos resist 25-40% Look for 1
4) +1 Minimum Frenzy Bench Crafted
5) Adds # to # physical damage
6) Increased damage with bleed/bleed duration 8-22% |5-10%
7) Increased Area of Effect
8) +1 Endurance Charge Bench Crafted

This ring must have A high Dexterity Essence Craft to achieve easily

Option 2
Ring

1) To Dexterity 45-50
2) Crafted +1 Minimum Frenzy Charges
3) Max Life 40-80
4) Cold Lightning fire or Chaos resist 25-40% Look for 1
5) Adds # to # physical damage


Helmet/Boots/Gloves

Avoid Elemental Ailments Section

Spoiler

Helm

1) Max life 70-100
2) Cold Lightning fire or Chaos resist 25-40% Look for 2
3) 25% avoid elemental ailments (bench craft) Item must have open Suffix

Elder Helm

1) Nearby enemies Take 9% physical damage
2) Max Life 70- 100
3) Cold Lightning fire or Chaos resist 25-40% Look for 2
4) 25% avoid elemental ailments (bench craft) Item must have open Suffix


Helm Enchants

1) Vulnerability curse effect 30%
2) Increased Earthquake damage 40%
3) Blood and Sand has increased buff effect 40%
4) Increased Leap slam attack speed 15%
5) Earthquake deals 5% increased damage per 0.1 seconds duration
6) Increased Earthquake Area of effect 16-24%
7) Flesh and stone has reduced mana reservation 20-30%
8) Pride has reduced mana reservation 20-30%


Boots

I recommend a Two-Tone for Resistances while still having an enchant

1) Max Life 60-100
2) Cold Lightning fire or Chaos resist 25-40% Look for 2-3
3) Increased Movement speed 20-30%
4) Increased Movement speed 35% | ilvl 86 only


Shaper Boots

If you cannot afford Two-Tone a high High Armour/Evasion Base will be fine

1) Max Life 60-100
2) Chance to Avoid Elemental Ailment minimum 20% | 20-35%
3) Cold Lightning fire or Chaos resist 25-40% Look for 2
4) Increased Movement speed 20-30%
5) Increased Movement speed 35% | ilvl 86 only


Boot Enchants

Both 1s are equally as strong keep Attack/Cast make Attacks feel nicer while Life regen is always great keep which one comes first

1) Attack/cast speed if killed recently 8-12-16%
1) Regenerate Life per second if you were hit recently 1.5-2%
2) Damage leeched as life if killed recently 0.4-0.5-0.6


Gloves

Armour Base Str|Str/Dex|Str/Int
1) Max Life 60-100
2) Cold Lightning fire or Chaos resist 25-40% Look for 2
3) 25% avoid elemental ailments (bench craft)
4) Adds Physical to attacks Any roll


Hunter or Elder Gloves

item level 80,84,85,86
Armour Base Str|Str/Dex|Str/Int
1) Physical damage over time 8-16%
2) 25% avoid elemental ailments (bench craft) - Item must have open Suffix
3) Max Life 60-100
4) Cold Lightning fire or Chaos resist 25-40% Look for 2
5) Adds Physical to attacks Any roll


Cheap and Expensive Influenced Body Armour

Rare influenced 6-5L | Rare 6L | Corrupted 6L with colours | Tabula Rasa|
5L

Spoiler

Cheap Body Armour

1) Max Life 50-100
2) Cold Lightning fire or Chaos resist 25-40% Look for 2-3
3) To Dexterity
4) To Intelligence


Warlord

item level 80,84,85,86
1) +1 Socketed Support Gems
2) Max Life 95-129
3) Cold Lightning Fire or Chaos resist 30-45% | Look for 2
4) Bench Crafted Cold Lightning fire or Chaos resist or
4) Bench Crafted Increased Life/Mana 5-8%

Options 1/2/3/4 Can still be Cheap however beyond this point will get Expensive

5) You and minions take reduced reflected physical damage -100%
6) Increased Life Recovery 8-15%
7) Increased Strength 5-12%
8) Physical damage from hits taken Fire damage 5-15%
9) Socketed Attacks have to mana cost -15
10) Gain 1 endurance charge every second if you've been hit recently

Note - Number 10 is extremely rare If you do get it with solid rolls then I would place it as Number 3 and Craft on Resistance.


Hunter

item level 80,84,85,86

1) +1 Socketed Support Gems
2) Max Life 95-129
3) Cold Lightning Fire or Chaos resist 30-45% | Look for 2
4) Bench Crafted Cold Lightning fire or Chaos resist or
4) Bench Crafted Increased Life/Mana 5-8%

Options 1/2/3/4 Can still be Cheap however beyond this point will get Expensive

5) Increased Maximum Life 5-12%
6) Every 5 seconds regenerate life over 1 second 15%
7) Physical damage from hits taken Fire damage 5-15%
8) Regenerate of life per second 1-2%


Elder

1) +1 Socketed Support Gems
2) Max Life 95-129
3) Cold Lightning Fire or Chaos resist 30-45% | Look for 2
4) Bench Crafted Cold Lightning fire or Chaos resist
4) Bench Crafted Increased Life/Mana 5-8%

Options 1/2/3/4 Can still be Cheap however beyond this point will get Expensive

5) You and minions take reduced reflected physical damage -100%
6) Increased Maximum Life 5-12%
7) Recover life on kill 3-6%
8) Regenerate life per second 1-2%
9) Physical damage from hits taken Fire damage 5-15%


Redeemer


1) +1 Socketed Support Gems
2) Max Life 95-129
3) Cold Lightning Fire or Chaos resist 30-45% | Look for 2
4) Bench Crafted Cold Lightning fire or Chaos resist or
4) Bench Crafted Increased Life/Mana 5-8%

Options 1/2/3/4 Can still be Cheap however beyond this point will get Expensive

5) Increased Mana recovery Rate 8-15% | This Buffs Mana Leech Jewel
6) Increased Dexterity 5-12%
7) Recover mana on Kill 3-6%
8) Nearby Enemies are Blinded

Sand Stance already provides Blind However in Blood Stance we loose that Nearby Enemies are Blinded gives it back I would only run this chest if it rolled with the first 3 options.

Shaper


1) +1 Socketed Support Gems
2) Max Life 95-129
3) Cold Lightning Fire or Chaos resist 30-45% | Look for 2
4) Bench Crafted Cold Lightning fire or Chaos resist or
4) Bench Crafted Increased Life/Mana 5-8%

Options 1/2/3/4 Can still be Cheap however beyond this point will get Expensive

5) Physical damage from hits taken as Cold 5-15%
6) Physical damage from hits taken as Lightning 5-15%
7) Recover % of Mana on kill 3-6%
8) Increased Intelligence 5-12%


Crusader

This option is for players who value Clear speed above all else


1) Enemies you kill Explode dealing of their life as Physical damage 3%
2) Max Life 55-129
3) Cold Lightning Fire or Chaos resist 30-45% | Look for 2
4) Bench Crafted Cold Lightning fire or Chaos resist or
4) Bench Crafted Increased Life/Mana 5-8%

Options 1/2/3/4 Can still be Cheap however beyond this point will get Expensive

5) Physical damage from hits taken as lightning damage 5-15%
6) Increased Maximum Mana 9-15%
7) You have consecrated ground around you while stationary
8) Increased Intelligence 5-12%


Rare and Elder Influenced Weapons

Spoiler


Rare Weapon

Any Axe or Mace Base

Look for a 300 to 500 Pdps until you craft/buy an Elder one
Spoiler

Here's a look at some random leveling outcomes








How to Craft a Cheap Weapon

1) Screaming/Shrieking/Deafening Contempt Essences
2) 1 socket Jagged Fossil Resonators
3) Buy from Trade and Bench Craft
4) Identify one of the ground lol

How to craft an End game Elder weapon for Bleed
Spoiler

Steps
1) Socket a Perfect Fossils into a 1 socket resonator
2) Use a Perfect Fossil on the weapon aim for 25-30% quality
3) Socket in the Jagged and Corroded Fossils into a 2 socket resonator
4) Do this until you reach 60% more bleeding and a tier 4 and 5 of physical damage with an open suffix to craft Quality for more damage

For a Mace you have a few options
1) Imperial Maul 10% increased strength
2) Coronal Maul 20% increased area of effect
3) Kauri Maul


For a Axe you have a few options
1) Karui Chopper Highest base damage
2) Vaal Axe 25% Chance to maim on hit & High attack speed
3) FleshRipper High base damage

This is your end game weapon
It will work with bad rolls
It will work with high rolls
Keep anything above 350 Pdps and craft a better one

Remember your Weapon only needs to be 6 socketed and a 4L at entry

So why even bother crafting one?

https://youtu.be/d-rC5DxBkUA


Budget Multi Mod

Average Crafting Costs 2-6 Exalts

Multi mod this weapon = 4 Exalts + Fossils


Item lvl 83-86 Elder Weapon
0) Perfect Fossil 28-30%
1) 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage
2) adds # to # Physical Damage 11-30 - 21-48 | Tier 6 to 4
3) Increased Physical damage 85-154% | tier 4 to 3
4) Bench Crafted Attack Speed 13- 16 Quality 15-18% | 1 exalt



Expensive Multi Mod

I crafted this weapon in Harvest I was able to crush all content with this level of weapon.
This is still better than a Perfect 1100-1300 Pdps weapon for Bleed. Price Tag 10-50 exalts


Item lvl 83-86 Elder Weapon
0) Perfect Fossil 28-30%
1) 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage
2) adds # to # Physical Damage 21-48 - 32-78 | Tier 4 to 1
3) Increased Physical damage 110-179% | tier 4 to 1
4) Hits with this weapon have culling strike against bleeding enemies increased physical damage 30-49%
5) Attack Speed 17-19 26-27% | tier 4 to 1
5) Increased Attack speed if you've killed recently 17-19% - 20-21%
6) Bench Crafted Attack Speed 13- 16 Quality 15-18% | 1 exalt
6) Bench Crafted Strength 25 and 18% Quality | 4 chaos




Mirror Tier

I really would not bother making this weapon however the option is here
TDLR This option is for those who like to link Perfect weapons to Reddit. Price tag 200-1000 exalts.

Elder + Hunter Awakener's Orb combined
Item lvl 83-86 Elder/Hunter weapon

0) Perfect fossil weapon to 30%
1) 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage
2) Bleeding you inflict deals damage faster - 18-25% | Tier 1-2
3) Hits with this weapon have culling strike against bleeding enemies increased physical damage 30-49%
4) adds Physical damage to attacks 38-43 to 66-78 | Tier 1-2
5) Increased Physical damage 155-179% | Tier 1-2
6) Bench Crafted Increased Attack Speed 13-16% Quality 13-18%
6) Increased Attack speed 23-27% | Tier 1-2

Key notes

Earthquake's Aftershock Bleed damage is scaled better by Weapon base damage Quality/Attack speed craft will yield higher dps than a high base attack speed






Rusty's Harvest 3.11 2h Axe Gear

My character during Harvest is a perfect example of 116mil otherwise known as 16mil bleed dot gear

Spoiler


Note Change Warcry from Average to max hit we will always max hit bosses

Avoid Ailments is superior for late game and makes a character much Tankier

5-6k 95% Avoid Elemental Ailment Crystal Skin Anoint - 16mil Dot
https://pastebin.com/Bifpk9Us



5-6k 100% Avoid Elemental Ailment Bloodletting Anoint - 16mil Dot
Reworked Flasks added Shaper boots
https://pastebin.com/JdV3DDMy



6-7k Life No Avoid Elemental Ailment Bloodletting Anoint - 15mil dot
https://pastebin.com/HKrFm9ZV




Videos

Spoiler

Edited: Some videos were recorded with stutter I've since fixed this problem. Future videos will be fine

All videos were made with 32 watchstones

Rotational Ramp
https://youtu.be/GjBK8kk07ww

What Fist of War does
https://youtu.be/IDUDN112yMA

Why Pick an Elder Weapon
https://youtu.be/d-rC5DxBkUA

Mid Max 6L damage

https://www.youtube.com/playlist?list=PLwfWhGfXlqEecVHoX5B4NtbTNj1HZsZUi

Uber Atizir With Low end Weapon

https://youtu.be/mL7ibwydiiA


Mostly Budget Gear 5L damage

https://www.youtube.com/playlist?list=PLwfWhGfXlqEeYE-DCUOPWrlh8_lL7Zhvc


3.12 Buffs & Nerfs

All testings were done with Axe Mid to End game minor changes PoB link

Vulnerability

rework is a Buff we do deal a faster bleed which sales our DoT damage even more

Spoiler

New



Old




Ancestral Warchief

The enchant is not in the game it is to simulate what it will feel like with the Alternative quality Warchief granting 40% increased Ailment damage
Spoiler




Enduring Cry

This will have very little almost no change to us in terms of feeling. We are always in melee range generating charges and we have +2 thanks to second wind on a 5 link

Corroded Fossils

Spoiler

Corroded Fossils and Prismatic Fossils now affect mods with both the Physical and Ailment or Chaos and Ailment tags rather than the Bleeding and Poison tags. The Bleeding and Poison tags are no longer used

I'm unsure if this will retain ailment bleed tag



Last edited by GrimExcuse on Sep 18, 2020, 12:36:02 PM
Last bumped on Sep 17, 2020, 5:03:02 PM
Reserved
pastebin missing
nevermind its just hidden
Last edited by schubbey on Sep 7, 2020, 6:37:54 AM
Just doing some tweaks to make it easier to read
What do you think the gear on your 116m harvest build was worth (the first one linked)? Do you think it's gonna be more expensive to craft without harvest?
Last edited by jealkeja on Sep 16, 2020, 2:27:57 AM
"
jealkeja wrote:
What do you think the gear on your 116m harvest build was worth (the first one linked)? Do you think it's gonna be more expensive to craft without harvest?


besides the kauri and thread of hope I crafted everything I couldn't tell you how much each item piece is I don't usually play path of trade much anymore. Some of the items I made would sell for alot 20ex+

Your going back to a heavily unfavoured RNG crafting system that is about spamming to get an outcome the items you might get lucky with are

weapon, gloves, amulet, belt, all jewels, flasks and hunter ring (you dont need the influence at all)

now you can't copy exactly but you will be able to roll something similar since you can't just add remove life/resistances to get t1s

the warlord ring, boots, double influenced helm and body will be extremely hard to copy, my budget options are a very realistic gear set with a solid dps
Last edited by GrimExcuse on Sep 16, 2020, 3:42:46 PM
bump
Last edited by GrimExcuse on Sep 16, 2020, 8:27:08 AM

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