[3.12] Gladiator Bleed Earthquake 75/75 Block / Budget Friendly / All Content Done NO NERFS on heist

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igorkugan wrote:
"
simonduun wrote:
I should have around 140m dps but i dosnt seems it work :/

Here is a show case of it https://youtu.be/AljB8evhmhw

any suggestion what im doing wrong ?


PoB:https://pastebin.com/4BeMAhnd
Char is still in progress



when I put 150% more damage and 100% more damage from fist of war you have 60m dps, however, u have 2 Rend on u cluster jewels ur bleed is doing 60m damage but the duration of bleed is too high your bleed last for 6.9 sec, u need to make it last 5 or 5.5 at maximum.

on last phase of hydra u forgot to use the last exert to apply the bleeding. on that fight u also using less duration.

remember when calculating the damage u have to disable fist of war from the links


Fixed what you said here is a new vid: https://youtu.be/6rsFuTcWQTw i gave you credit and the new pob is in the describsion
i quess thats how it should look like right ?
Why do we have to use second wind if we have the call to arms node?
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12tundra12 wrote:
Why do we have to use second wind if we have the call to arms node?


so you can run while cast it instead of the char stopping up and cast it
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simonduun wrote:
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12tundra12 wrote:
Why do we have to use second wind if we have the call to arms node?


so you can run while cast it instead of the char stopping up and cast it

But that's what the call to arms node does not the second wind support gem
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12tundra12 wrote:
"
simonduun wrote:
"
12tundra12 wrote:
Why do we have to use second wind if we have the call to arms node?


so you can run while cast it instead of the char stopping up and cast it

But that's what the call to arms node does not the second wind support gem


sorry i miss read ur question its for dash not the other 2 gems other than recovery speed :D from secound wind
What is the DPS w/o the weapon sawp?
Just a heads up, this custom mod on your axe

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###
150% More damage


is causing a miscalculation in your bleed DPS.
This mod is affecting Bleed damage when it should only affect Hits.


You should use 'More damage with Hits' like how it says on the Fist of War description.

Ancestrally Boosted Slams deal (110-148)% more Damage with Hits
Ancestrally Boosted Slams deal (70-100)% more Damage with Ailments

You also should disable Siesmic Cry and replace its last exerted attack with a custom mod.
These are the custom mods that I use.

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### Fist of War Hit
150% More damage with Hits
100% more damage with Ailments
### Siesmic Cry Last Exerted Attack Hit
Attacks deal 150% More damage


Siesmic Cry calculation is 30 + (4 * 30)

Exerted Attacks deal 30% more Damage
Exerted Attacks deal 30% more Damage per previous Attack Exerted by this Warcry

Here is my Community Fork PoB for reference, this is a modified version of your budget PoB https://pastebin.com/Dq3rffrC
Last edited by DrDerp20 on Aug 17, 2020, 12:40:17 AM
"
12tundra12 wrote:
Why do we have to use second wind if we have the call to arms node?


shorten the cooldown from the crys and also useful for the dash

"
battousaii wrote:
What is the DPS w/o the weapon sawp?


the swap weapon doesn't matter u just need a fast bow to apply the ensnaring arrow.

"

### Fist of War Hit
150% More damage with Hits
100% more damage with Ailments
### Siesmic Cry Last Exerted Attack Hit
Attacks deal 150% More damage

Siesmic Cry calculation is 30 + (4 * 30)

Exerted Attacks deal 30% more Damage
Exerted Attacks deal 30% more Damage per previous Attack Exerted by this Warcry


100% more damage with Ailments from fist of war I'm not considering hits because the gem is disabled

150% from Seismic Cry because we have 5 exert not 4.

exerted attacks deal more damage that means it also affects the bleed so the wording, in the end, doesn't matter is going to deal the same damage.
Last edited by igorkugan on Aug 17, 2020, 3:21:57 AM
Hi! Thanks for the build it seems amazing and i really enjoying the process of leveling and crafting around.

Can you give some advice for leveling, i mean, which skills to use (bow or axe/shield bleeding) for better development. Pantheons? Helm enchants?

I had some crafting aiming at your guide and need your help, is the gear anygood or i have to change somthing?



Last edited by Jundiaiense on Aug 17, 2020, 3:08:54 PM
"
simonduun wrote:
"
igorkugan wrote:
"
simonduun wrote:
I should have around 140m dps but i dosnt seems it work :/

Here is a show case of it https://youtu.be/AljB8evhmhw

any suggestion what im doing wrong ?


PoB:https://pastebin.com/4BeMAhnd
Char is still in progress



when I put 150% more damage and 100% more damage from fist of war you have 60m dps, however, u have 2 Rend on u cluster jewels ur bleed is doing 60m damage but the duration of bleed is too high your bleed last for 6.9 sec, u need to make it last 5 or 5.5 at maximum.

on last phase of hydra u forgot to use the last exert to apply the bleeding. on that fight u also using less duration.

remember when calculating the damage u have to disable fist of war from the links


Fixed what you said here is a new vid: https://youtu.be/6rsFuTcWQTw i gave you credit and the new pob is in the describsion
i quess thats how it should look like right ?


yes now u did the combo right, to get more damage u need to craft a reaver axe instead a siege axe

"
Jundiaiense wrote:
Hi! Thanks for the build it seems amazing and i really enjoying the process of leveling and crafting around.

Can you give some advice for leveling, i mean, which skills to use (bow or axe/shield bleeding) for better development. Pantheons? Helm enchants?

I had some crafting aiming at your guide and need your help, is the gear anygood or i have to change somthing?





For leveling, I recommend use perforate from the start also all the 2 crys, on lvl 28 you can get the EQ and start using it from the start.
Helm enchants there's no required one if u can find EQ increased damage is good, however we already have a lot of damage.
Pantheons you can use whatever you want it doesn't affect the build at all, if u don't have chaos res I recommend using the one that reduced chaos damage overtime.
Last edited by igorkugan on Aug 17, 2020, 4:57:32 PM

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