Harvest is not salvageable - Flashback League!

for some reason i seem to like the "bad" leagues.. like this, blight, prophecy etc
d:-D*
I already quit the league. The mechanic is too tedious.
They can still salvage Harvest.

1) Add mob packs guarding seeds on maps. Allow these mob packs to drop regular items like currency and maps in addition to t2 or t3 or rarely even t4 seeds depending on tier of maps and map's IIQ and IIR.

2) Increase amount of t1 seed drop from the seed collection in maps

3) Streamline the process of building t2+ seeds in garden
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NexiieQT wrote:
They can still salvage Harvest.

1) Add mob packs guarding seeds on maps. Allow these mob packs to drop regular items like currency and maps in addition to t2 or t3 or rarely even t4 seeds depending on tier of maps and map's IIQ and IIR.

2) Increase amount of t1 seed drop from the seed collection in maps

3) Streamline the process of building t2+ seeds in garden


I agree with all these except for streamlining t2 seeds. They instead need to have more reliably worthwhile rewards, but still represent an increased investment. T2 seeds take way more effort than t1 but don't really give you anything worth doing them for aside from the t3 seeds relative to just doing t1 seeds.
There's no powercreep here. Creep implies it's slow and could be overlooked, this is a full out sprint.
Last edited by cpurdy777#7874 on Jun 23, 2020, 11:05:26 PM
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NexiieQT wrote:
They can still salvage Harvest.

1) Add mob packs guarding seeds on maps. Allow these mob packs to drop regular items like currency and maps in addition to t2 or t3 or rarely even t4 seeds depending on tier of maps and map's IIQ and IIR.

2) Increase amount of t1 seed drop from the seed collection in maps

3) Streamline the process of building t2+ seeds in garden


Even if these changes would be for the best, the league would still be awful.

The whole mechanic is just summed up like this: you enter 10 maps, collect a few seeds, plant them, enter another 10 maps, watch they grow, kill them. Collect the water from them because you can't do anything else really. Rinse and repeat.

Oh and clutter the hell out of the map with dispensers, pylons condersers and wtfensers all around.

Even if they'd introduce those changes, the league would still be really bad.
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NexiieQT wrote:
They can still salvage Harvest.

1) Add mob packs guarding seeds on maps. Allow these mob packs to drop regular items like currency and maps in addition to t2 or t3 or rarely even t4 seeds depending on tier of maps and map's IIQ and IIR.

2) Increase amount of t1 seed drop from the seed collection in maps

3) Streamline the process of building t2+ seeds in garden


I like these ideas - except:

Point 1 - Tier 1 seeds should have a moderate chance to drop from the guarding mobs as well as the cache. Tier 2 should only drop from rares - if any are guarding the cache. Nothing above tier 2.
Add a map mod 'overgrown' which, like corrupted, gives the map boss a good chance to drop tier 2, an a very slim chance of dropping tier 3. A slim chance of tier 1 seeds to drop from all map monsters.
No tier 4 seeds from maps.

This should make up for point 2 - though one or the other mechanic should be employed to increase tier 1 drops, regardless.

Point 3 - YES! This could be fixed - get rid of them as 'emplacements' and make them attachments added to the tower (sprinkler system). Each tower could have two dispersers attached. Each would still need an individual feed line (so, fully irrigated towers would have three feed lines - one out, two in).
Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive.
Patch Notes 3.19:
Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment.
NGL im not enjoying this league. Going to work towards 12 points and probably quit until next league.
Doesn't seem that worse than Incursion.
Need more frontal assets and backal assets armor!
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Tygerwoody wrote:
If the numbers for Harvest drop worse than any other league(and they will).


I don't know what you mean by that.
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deepinggiap wrote:
Doesn't seem that worse than Incursion.


how can you even compare the two? incursion had so much loot/rewards compared to this

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