Increase Delirium in maps ?
I dont mind harvest league so far.. but more could be added to maps.. but to appease others and add even more..
Wouldn't it be easy for Devs to just increase the chance of a Delirium that shows up in maps ? Something like 50%-60% Chance. That or have a guaranteed event per Map. Jun.. beasts.. Delirium.. Legion Encounter.. Rift.. Niko.. Alva.. Abyss.. It's an easy fix to tweak to enhance the league.. Last bumped on Jun 23, 2020, 5:48:47 PM
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I dont think delirium should be buffed, but number of seeds dropped should. Past leagues are irrelevant right now, but this league is boring for most of non-speed farmers.
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Past content is notably absent in maps this league, that much I have observed. A lot of abyss, for me.
But *WOW* - every single not-identified map I've run so far has *always* been reflect, without fail. I get hit with corrupting blood at least once per map (where I could count on two hands the number of times I experienced that in previous leagues - through the duration of the entire league!). Proximity shields *everywhere*, it seems. Run a blight - yep, prox shields on every other mob. And when did those mobs get so TANKY? I can shred map mobs and bosses, but those blight mobs now have HUGE hit point pools... oh, and prox shields. Get a metamorph? Yep, it's got prox. That high speed serpent in the va'al side area... *permanent* prox, you can't bring it down. So if you're a ranged build you're just F*ed. Patch Notes 3.15:
Fixed a bug where players believed the game was playable. This has been corrected and made retroactive. Patch Notes 3.19: Fixed a bug where players adapted to 3.15. This bug cannot be corrected, so we have implemented a 90% reduction in item access as a punishment. |
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