[3.11] Dominating Blow Summoner, 30M dps 7.5K HP and more!

Honorable mention to https://www.twitch.tv/MissDeviluke for the idea behind the build. She sent me a POB and I put my own spin on it. :)

Myself and Miss Deviluke will be league starting this build, so feel free to ask questions to either of us. My Twitch is https://www.twitch.tv/BeardBroTTV. I will be live for the entirety of my league start, and I have 4-5 different league start builds up so I will be happy to answer questions for any of them!

This is a summoner build. We use Dominating blow to bring out minions as well as herald of purity and the majority of our buffs will be pumping minions. Dominating blow still holds its own at 470k DPS (can scale higher), but the main dps comes from the 20 minions! Take into account that in POB we do not have an updated warcry or scourge yet, scourge got a 50% buff and it will push our DPS up a LOT.
Auls Uprising will probably be expensive this league. Alternative method for pride is to get a warlords necklace and craft 25% pride mana reservation reduction onto it and catalyst it with life and mana catalysts to make it 30% reduction, then grab Sovereignty wheel and craft a -9 mana cost to non-channeled skills to your rings/neck to try and sort out mana.

Necromancer Pastebin

Necromancer HxC max block/spellblock BIGGUS DICCUS build pb

Champion Alt Setup Pastebin with Cluster Jewels

Champion Alt Setup with no Cluster Jewels and some spicy changes

With this build you can dual wield scourges and do just fine, but I decided to throw an essence crafted claw in the mix to help sustain mana and give you access to a trigger socketed spells crafted mod, which frees up a lot of button space. In order to craft the claw you would need an Essence of Fear (Shrieking or Deafening is best). Ideally you want to spam essences til you hit 2 desirable mods and potentially some open slots for a multimod or a trigger craft. Be prepared to spend quite a few essences and annulments to clean up the claw and enable the crafting you need.

Leveling suggestions

I would advise starting off with a melee setup until around level 40-50, then start transitioning into a summoner. Use your dominating blow or any other melee skill, throw some points into melee modifiers along your tree, but try not to stray too far from the path we take, so that you can respec later for fewer regrets. The main turning point where you can transition over to summoner full time is when you can safely hit all the minion nodes (not counting clusters) and still feel relatively tanky, and potentially slap some low tier essence of fears into some weapons for some minion damage

Other Builds
3.11 Debeon's Dirge Ice Crash: https://www.pathofexile.com/forum/view-thread/2874381
3.11 Self Cast Purifying Flame: https://www.pathofexile.com/forum/view-thread/2874466
3.11 Mana Guardian Icestorm: https://www.pathofexile.com/forum/view-thread/2748434
3.11 Dominating Blow Champion: https://www.pathofexile.com/forum/view-thread/2874521
Last edited by H4RM4G3DD0N on Jun 19, 2020, 3:16:59 PM
Last bumped on Jun 30, 2020, 3:00:36 AM
Added a new PB for a big diccu tank build for Hardcore with max block/spellblock, and 8k HP at the cost of alot of DPS (still 7-10M dps uwu)
Nice build. I'm prefer necromancer because +2 level gems seems better than other classes.

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