Watcher's Eye - Precision Question
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If your flasks run 4-6 seconds, is it a benefit if they recharge in 1 second vs 2?
If your damage is low enough that you can't recharge them in 4 seconds of normal clearing, this might be useful, but in that case there are probably better investments to be made in your build. Just one perspective. |
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" Your flasks are recharging almost entirely from kills there. This mod is actually really bad in single target situations - only 5 charges / second divided amongst all your flasks at MAX (in reality you'll be lucky to hit 4/sec unless you are hammering out 20+ crits/sec with barrage or something) That means if all your flasks are recharging at once you'll only be getting 0.8-1 flask charge per flask per second from the mod. And for AoE situations you'd gain flask charges so fast the gain from the flask mod is basically a rounding error (which is what your video shows) |
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