Shroud Walker removale suggestion for Headhunter Buff Stealing

Since we have to invest a good chunk in Curse effectivness to really juice with Headhunter, getting a 80 seconds Shroud Walker feels more like a punishment then before.

Before 3.10 you could say, well, Self Temp Chain Cursing is so easy and "cheating". It still is pretty dame OP, no question.
But farming once ass off for a Headhunter, maybe even investing into it with selfcursing, and then such an drawback/annoyence?^^
It gets even more crazy with all the increased Character size (which I would also loved to be removed or set to a max^^).

Its not really buffing the Build since getting shroud walker doesnt really affect map clear. Its just a lot of QoL and general clearness in the gameplay flow it would grant.
As its just really really disorientating to play with.
Selfcursed or not.

Would love to see this in same form adressed =D
Last edited by Teigo#1907 on May 4, 2020, 12:40:16 PM
Last bumped on May 4, 2020, 5:13:00 PM
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I think things like character size and shroud walker are perfect "balances" that keep HH from being entirely broken OP. You can already get 100k+ eHP, INSANE damage, and such...so there HAVE to be drawbacks. If you remove all the drawbacks and annoyances from HH, it would legitimately break the game.

Really, it's a giant toy to play with, and once you've had it a while, you notice the cracks in it. It's not perfect, it's not supposed to be.

It's more of a fun thing to mess around with, but it's just weird and that's probably how it's going to stay.

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