[3.10] ArchMage Stormbrand Elementalist
There are many Archmage Stormbrand Inquisitors but I haven't seen any Elementalist versions.
Posting this to hear feedback and insight on improving the build. Appreciate your time, Thanks.
2.7mil Shaper DPS.
Mainly use the wand, but trying to have some fun with auto triggering Wave of Conviction with the septre
Cast Speed > Mana > Spell/lightning damage
Cast Speed > Life/mana > Spell Damage > resist > Str/dex
Usually use the Stygain Vise, but trying out the Soul Tether.
Life/mana > resist > str/dex
Cast speed > Life/mana > Resist > str/dex
Movement speed > Life/mana > Resist > str/dex
Use amulet/rings depending on which belt I use to get enough strength, dexterity and resistance.
Curse on hit (Conductivity/elemental weakness) > Life/mana > Resist > str/dex
Lavianga's - allows casting all 6-7 brands at once w/o mana issues
Storm Brand > Archmage > Energy Leech > Concentrate Effect > Controlled Destruction > Lightning Pen
Options for secondary attack
Orb of Storm > Archmage > Energy Leech > Arcane Surge
Wave of Conviction > Archmage > Physical to Lightning > Arcane Surge
Cast when damage taken > Arcane Cloak > Tempest Shield
Golems for defense
Meat Shield > Chaos Golem > Stone Golem > Lightning golem
Movement & Brand recall
Brand recall > Flame Dash > Empower > Second Wind
Secondary movement options or drop them for open gem slots. Probably for another Cast when damage set up
Phase Run > Arcane Surge > Second Wind
Shield Charge > Fortify > Faster Attack
Wrath (on Essense Worm)
Clarity for more mana regen
Jewels & Anoint
3x Fevered Minds
Intuitive Leap to get charge generations with Overcharge or skip it for another Fevered Mind
Cluster Nodes - because this is the league to easily get them
Grand Design - more brand, more damage, more duration, more range
Seeker Ruins - more damage, more range
Holy Conquest - most damage, movement speed
Remarkable - more brand, more damage, faster casting
Brand Loyalty? - Not sure how useful this is with only 2x brand attached at any given time and 5% increase per attached. Is 10% more attached damage better than 20% non-attached damage from Holy Conquest?
Disorienting Display - Blind enemies, more damage
Scintillating Idea - More mana, lightning pen
Cold Conduction - Chill and Shock
Inspired Oppression - more damage, mana regen
Overshock - Better shock, more damage
Snowstorm - 10% lightning damage gained as cold damage (for chilling)
Fettle - more life
Mindfulness - more mana
Ascendancy, Bandits, Panthenon
Liege of Primordial
Paragon of Calamity
Shaper of Desolation or Pendulum or Destruction - which would be better? Do I need that 5% to freeze/shock leading to Shaper of Desolution or is Cold Conduction cluster node enough to shock and chill?
Major: Lunaris or Brine King
Lunaris for physical reduction, Delirium and movement speed
Brine King for stun immune but I have enough on my gear.
Minor: Shakari or Gruthkal
Poison immune or more physical reduction
Last edited by SageMac on Apr 30, 2020, 3:25:00 AM
Last bumped on Apr 30, 2020, 3:16:47 AM
on Apr 30, 2020, 3:16:47 AM