Delirium fog, THE WORST mechanic i ever whitness in any video game

I like it so far, but maybe because i have no perfomance problems even though I play with a 1070GTX on a 21: 9 monitor in 1440p

What i really like is that its get harder and harder, love it!
when i saw the trailer and noticed it was just another variation of breach i was already expecting the league mechanic to be boring but this fog mechanic is fucking awful and like you i also don't know where the fog edges are
Last edited by CAPSLOCK_ON#7907 on Mar 14, 2020, 12:32:32 PM
My eyes are not that bad, but I can not see s*** in Delirium! Also it feels very unrewarding.
Honestly I can't say I m thrilled by the mechanic of this league : you don't see anything as yet again we are hit with black on black monsters, monster density isn't always great, it is hard to tell which monster comes from the fog or from the current map, and overall it is very boring.
Last edited by Stanelis1#0207 on Mar 14, 2020, 1:32:03 PM
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beaniac wrote:
I think maybe the fact that the reward type is set by random chance instead of the player getting to pick may make some of the encounters seem worthless because they just drop a few rare armors. People always remember the negative experiences more than the positive ones.


It's worth noting that MOST leagues don't allow you to pick your rewards. Metamorph was very much the exception.
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KopaKabana wrote:
Unintuitive, boring, u dont know where the edges are, how fast the fog is moving, how close u are from the edges.
Also, stoping to pick up items or do anything else means u lose important time
I thik, by far, IT IS THE WORST MECHANIC i have ever see implemented in a video game
Again, it is MY OPINION, i want to make this very very clear , i think GGG could have done way way better.
I start an delirium portal, around me all of the suden is fog, mods are spawning far and in between here and there, fog goes away, i barely notice it is going away.....
If i were to give it a note, 1/10. Again, my opinion


There's plenty of visual indicators of all that info. For a primer - the fog lasts about a minute if you don't chase it, but it moves out from its starting point. So you're meant to run with it. The direction it's moving can be seen by the direction the fog seems to be 'blowing' (you'll also see it snag towards that direction on the bodies of mobs). Here's a quick visual explanation of how it works - https://youtu.be/lnzYKCPnYq0

Also remember to pop the little white bulbs for even more mobs - https://www.pathofexile.com/forum/view-thread/2786428
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Stanelis1 wrote:
Honestly I can't say I m thrilled by the mechanic of this league : you don't see anything as yet again we are hit with black on black monsters, monster density isn't always great, it is hard to tell which monster comes from the fog or from the current map, and overall it is very boring.


Exactly, i dont even know if the normal map monsters killed during fog time count towards reward, nothing at all is explained
Just a "here, have a bone, dawgs" from GGG.
Such lackluster, boring league mechanic i never ever experienced
I dont know HOW FAR i am into the fog or at teh edge of fog?
I dont know where mosters are most of time!
Sometimes u hit a wall, need to backtrack, fog over

Ok, i got to a point i am skipping it all together
Seriously GGG( again, my on opinion here), this is pathetic and you should have a word or two with teh one who came up with this ideea

And btw, i bet a beefed map will be worth running and skipping this mechanic all together
The rewards are just pure trash also, i mean most of time is trash yellows or some random orbs...
[img]https://imgur.com/a/GRkTKl6[/img]
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KopaKabana wrote:

Seriously GGG( again, my on opinion here), this is pathetic and you should have a word or two with teh one who came up with this ideea


Why is that? Because you don't like it ?

Now don't get me wrong.. so far i don't like it either (but just because i don't like it doesn't mean there aren't many people that do) ...but i will wait till i get to maps etc .. things usually change there.

But yeah, as it looks right now, I am most likely back in three month when the new league starts. But again, things might change once i hit maps.
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Exile009 wrote:
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KopaKabana wrote:
Unintuitive, boring, u dont know where the edges are, how fast the fog is moving, how close u are from the edges.
Also, stoping to pick up items or do anything else means u lose important time
I thik, by far, IT IS THE WORST MECHANIC i have ever see implemented in a video game
Again, it is MY OPINION, i want to make this very very clear , i think GGG could have done way way better.
I start an delirium portal, around me all of the suden is fog, mods are spawning far and in between here and there, fog goes away, i barely notice it is going away.....
If i were to give it a note, 1/10. Again, my opinion


There's plenty of visual indicators of all that info. For a primer - the fog lasts about a minute if you don't chase it, but it moves out from its starting point. So you're meant to run with it. The direction it's moving can be seen by the direction the fog seems to be 'blowing' (you'll also see it snag towards that direction on the bodies of mobs). Here's a quick visual explanation of how it works - https://youtu.be/lnzYKCPnYq0

Also remember to pop the little white bulbs for even more mobs - https://www.pathofexile.com/forum/view-thread/2786428


So most of the indoor maps and outdoor maps with a winding paths are bad for delirium?!
Still... giving this league a 3.6 on "my" not great, not terrible scale
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Itharr wrote:
So most of the indoor maps and outdoor maps with a winding paths are bad for delirium?!
Still... giving this league a 3.6 on "my" not great, not terrible scale


Yeah, unfortunately some leagues really suit certain layouts and others others. Blight, for instance, is very good with indoor and winding maps, as they create natural chokepoints. Leagues like this one, Breach and Legion hate those places. Examples of leagues that were fine either way are Betrayal, Bestiary and the recently concluded Metamorph.
Last edited by Exile009#1139 on Mar 14, 2020, 3:13:01 PM

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