delirium mechanic, how long does the mist last, etc.
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If you are fast enough you can clear whole map during encounter. (and if you run map that doesnt backtrack)
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people are 100% going to prefer beach this patch, thats for sure
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Or Strand (I wish it wouldnt be so empty)
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personally i already know the map i'll be looking to run
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Thanks for the info everyone, much appreciated
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I don't understand the fog too well.
1. Do you have to stay in the middle of it while it's moving, guessing where it's middle is about to see the delirium monsters, do they only spawn there? 2. Or are the monsters on set positions on the map in the vague direction the fog moves and you encounter them as long as there is fog, no matter where inside the fog you are, so you can run ahead an kill as much as you can and stay at the frontal edge of the fog? 3. Is the area where monsters appear a line and you have to follow from monster spawn to monster spawn (not necessarily killing them to not waste time)to reach the end and it is pointless to go anywhere else in the fog? 4. Is there always a "boss type" monster at the end that drops simulacrum shards? 5. Can you always reach the end? 6. A more philosophical question: is there any point in spawning fog in a maze type map, where both tthe monsters and their effects become way, way more dangerous due to you not being able to evade them easily AND not being able to reach the boss position in time, because you easily take a wrong turn? 7. Are all floor props in fog (the various bubbles etc) always bad and you should avoid all of them to not get explosions or extra spawns? 8. Do all fog monsters count to up the counter or only the big ones (so avoid any other spawn)? |
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