Content Update 3.10.0 -- Path of Exile: Delirium

Don't u think u should take some priority?
I mean, it's nice that u give us new league every 3 months, but, why does this game works like a crap now? With my PC i run every game on ultra settings, and playing PoE currently is a nightmare. Freeze, FPS drop to 1, crash, another freeze, lags when i open this mirror.

Did u seriously released a new league with this amount of performance problems?
Maybe it is time for a new 3 month long league "Fixes and repairs"?
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Vasilij2 wrote:
Don't u think u should take some priority?
I mean, it's nice that u give us new league every 3 months, but, why does this game works like a crap now? With my PC i run every game on ultra settings, and playing PoE currently is a nightmare. Freeze, FPS drop to 1, crash, another freeze, lags when i open this mirror.

Did u seriously released a new league with this amount of performance problems?
Maybe it is time for a new 3 month long league "Fixes and repairs"?


They literally broke the game. I can't play even on standart after the new patch. What about the new league. No problems in metamorph and now the game runs like I've started it 5 times simultaneously. WTF GGG
Well I've been tired of the way GGG treats bow in this game so I was not intending to start this league at all, since I'm a filthy bow player everywhere I can. And they made bows so... elitist here - don't even start a bow char if you can't name all the mods needed to make it work along with the influence it requires on every equipment piece. And if you can't calculate the impact of wielding Opus compared to Arborix in your specialised build. And realise how pierce affects chain. And... and... and... and... ..............................
Just go and make another minion build, it'll be easier on your psyche. And everyone else's too.

So since I got bored, I decided to at least take a look at new league patch notes to check, whether GGG had some sort of enlightment in regards to class ballance.
They didn't.
Reading this makes me wanna play bow even less => makes me wanna play poe even less.
Guess I'm waiting for 2.0 to see if bows are going to be equally ostracised there. If so, I'm gone.

I'm tired of min-maxing every little thing for hundreds of ex to be able to do things nerco can do with raggs picked off the ground while passing by.
I sure as hell am not the top 1% bow player that can go to 10k depth in the mine with their insane build. But it's also not a very encouraging thing for the rest of us, common pebble, to get our favourite playstyle nerfed to oblivion cause of that 1%.
Hmm language changes... And no Polish version. Thx Chris Wilson...
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vinsimbulan wrote:
Summon Skeletons

Damage dealt by minions at all gem levels has been lowered by approximately 40%. This change isn't visible on the gem as it is a property of the minion itself, and does not affect Skeleton Mages or any other non-basic Skeleton minions summoned by Vaal Summon Skeletons.

Whelp there's the nerf as expected. Maaan 40% is a big hit.


Unfortunately yes, i never got to finish my build infact directdue to this patch i stopped all together. After completing the first 3 labyrinths and getting minion master build the nerf sacked the bonus to another zombie. My witch has only summon type abilities aside from mark of death which supports ALL the damage they could do now with 40% less including the carrion golem which i was using vall skele both nurfed. So now my 75 witch is supposed to wand a boss to death?

Yall need to fix this back, i quit my main character that was fun is now dying and full of headache i don't even want to play any more and haven't since this update was released. I thought you may have made an error some where allong the way but it's been a over a month and your forms read nothing to have witch minion changed. So i decided to write this in hopes to reach out to those who can make the change happen! I just wont be back or install any content untill there is.
Conquerer spawning is still not deterministic. It still randomly occurs.
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Improved engine multi-threading, and added support for 16 logical cores (previously 8), meaning Path of Exile can better utilise high-end CPUs now.


Whats with Hyperthreading? it seems not to be supported yet if i look @ my load diagramm of my cpu.

is it better to turn Hyperthreading off for the game? (haven´t tryed it yet)

when we will get more core support? for people with bigger cpus?
16 logical cores (8core cpu with ht/ correct me if im wrong) are a joke in times where Extreme Editions reaching 18cores and more with HT.
even intels next mainstream cpu got 10 cores.

Last edited by CoXxOnE on May 3, 2020, 9:53:23 PM

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