non spell unarmed movement skill ?

Hey there

Toying with a FB Gladiator at the moment, and I'm considering using ... Gruthkul's pelt, I might have an acceptable niche use for it.



Only if I do that, I can't jump over cliffs anymore and on top of all the other drawbacks of not being able to use spells ... that's just a big no, because there is not a single movement skill that isn't a spell and is usable unarmed :/
( Haven't actually tried that one, but it seems that consecrated path cannot be used that way, am I wrong ? I mean of course without an ennemy in sight)


Would it be possible to allow leap slam to be used with unarmed attacks maybe ? Or maybe implement the skill that some ennemy mobs (=goats) use ? they are jumping without weapon so there has to be something to allow them to do so, right ?
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Mar 7, 2020, 1:41:19 AM
Last bumped on Mar 13, 2020, 9:11:43 PM
This thread has been automatically archived. Replies are disabled.
Consecrated Path is what you are looking for unfortunately you will require a mob to hit and it be in range for it to give the movement portion. Which can feel rather clunky for pure movement. On the other hand CP is basically a more powerful yet controllable version of Flicker which makes it a great option for Unarmed otherwise.

Why Leap Slam has never been enabled for Unarmed i will never understand...

There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
Last edited by Demonoz#1375 on Mar 7, 2020, 3:50:24 AM
I was considering frenzy for single target skill but .... it seems that just purely using shield charge ( not benefiting from FB bonuses, but lvl 30 does ) will be just better, the stun rate is significantly higher for no apparent reason t__t.
Going pure phys so I don't want to use a conversion skill, even without flesh&stone + main (that could be applied by something else), there is still impale as a good scaling mechanic.


So yeah, no pure 'leaping' movement skill usable, weapon swap + leap slam in a brightbeak is one think that I could do but now THAT would be clunky and potentially dangerous, plus less slots to level up gems .....

"
Demonoz wrote:
Why Leap Slam has never been enabled for Unarmed i will never understand...

Same ... why swords get to use it is also a mystery to me ... unarmed would make much more sense.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
Fruz wrote:
I was considering frenzy for single target skill but .... it seems that just purely using shield charge ( not benefiting from FB bonuses, but lvl 30 does ) will be just better, the stun rate is significantly higher for no apparent reason t__t.
Going pure phys so I don't want to use a conversion skill, even without flesh&stone + main (that could be applied by something else), there is still impale as a good scaling mechanic.


So yeah, no pure 'leaping' movement skill usable, weapon swap + leap slam in a brightbeak is one think that I could do but now THAT would be clunky and potentially dangerous, plus less slots to level up gems .....

"
Demonoz wrote:
Why Leap Slam has never been enabled for Unarmed i will never understand...

Same ... why swords get to use it is also a mystery to me ... unarmed would make much more sense.


might be wrong but dash should work and its range is getting buffed
"
ciel289 wrote:
"
Fruz wrote:
I was considering frenzy for single target skill but .... it seems that just purely using shield charge ( not benefiting from FB bonuses, but lvl 30 does ) will be just better, the stun rate is significantly higher for no apparent reason t__t.
Going pure phys so I don't want to use a conversion skill, even without flesh&stone + main (that could be applied by something else), there is still impale as a good scaling mechanic.


So yeah, no pure 'leaping' movement skill usable, weapon swap + leap slam in a brightbeak is one think that I could do but now THAT would be clunky and potentially dangerous, plus less slots to level up gems .....

"
Demonoz wrote:
Why Leap Slam has never been enabled for Unarmed i will never understand...

Same ... why swords get to use it is also a mystery to me ... unarmed would make much more sense.


might be wrong but dash should work and its range is getting buffed


Unfortunately with his particular application (The chest he wants to use) Dash will not work because of its Spell Tag. Between Unarmed and that chest not allowing ANY Spell to be used this limits his options greatly.

His idea with Weapon swapping Brightbeak and using Leap Slam that way is about his best bet really. Then Shield Charge otherwise for movement. Run the same shield on both unarmed and Offhand Brightbeak and he can also work it out where when he swaps to the offhand for Leap Slam if he runs both SC and LS in each shield both movements will be on the same button which will help with making it feel less clunky.
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
Last edited by Demonoz#1375 on Mar 7, 2020, 6:31:42 AM
You could put a weapon + leap attack in the 2nd weapon slot and switch slots when needed.
Overwhelmed by Path of Exile? You might want to have a look at Wrecker_of_Days' beginner-friendly guides. One-click-wonders that do not require any specific items to conquer the campaign and the Atlas: https://www.pathofexile.com/forum/view-thread/2606288/page/1
"
Demonoz wrote:
His idea with Weapon swapping Brightbeak and using Leap Slam that way is about his best bet really. Then Shield Charge otherwise for movement. Run the same shield on both unarmed and Offhand Brightbeak and he can also work it out where when he swaps to the offhand for Leap Slam if he runs both SC and LS in each shield both movements will be on the same button which will help with making it feel less clunky.

Yeah, I mean ... I didn't come to ask for help on how to deal with this situation really, although I would have liked to be proven wrong somewhere if there was an actually good solution you know ...


It's a suggestion to GGG to add something or change something here, because we're talking about one of the least used items in the game probably, and in one case where it could have a use .... I'm likely just going to do something else with some other body armour really.

PS : It's a FB build because I'm using the Ul-Netol "the surrender" shield, I'm very unlikely to find another one in SSF, I could use Ahn's shield or craft one but ... I really don't want to swap weapon and use extra sockets when I want to jump over a cliff honestly ...
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Mar 7, 2020, 10:27:34 AM
I honestly think that the solution here might be for GGG to change Dash from being a "spell" to an "attack." It's kinda weird that it's a spell; was it required to work with their scripting for bows or the like? It should be fixable, much like how they redid Shield Charge to work with wands. As Dash doesn't actually hit any enemies or deal damage, it'd follow that they should be able to avoid it needing to use any weapon at all.

Also kinda weird that, for ostensibly just a quick movement, Dash is disabled by being silenced, in ways that Shield Charge, whirling blades, leap slam, and consecrated path are not.
My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
Yeah I always found this weird as well.

You would think that there should actually be a BONUS to leap slam for unarmed, like being able to leap farther because you aren't carrying anything (or something).

It is very odd that you can't use leap slam.
+1, I would also like Leap Slap.

Report Forum Post

Report Account:

Report Type

Additional Info