Multiplayer

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Phrazz wrote:
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jtggm1985 wrote:
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Phrazz wrote:

Never said it hadn't, jtggm1985


Kind of goes with the "shouldn't be based on power/wealth" there.


Nah...

In party play, you get increased quantity because there are more people. 2 people don't double the quantity, so you don't have "increased drop rates". You have - in practice - less.


Agree to disagree since free for all loot is a thing and exploited by parties with a designated looter.
Screen is cluttered with too many effects in PoE. It´s just getting worse in party but GGG is adding more clutters to the game ...

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