Does anyone knows how this works?
if i have a glove with curse enemies with (some curse) on hit mod. and i also have a three link skill with awakened curse on hit and another curse. does that skill apply both curses or what?
Last bumped on Feb 16, 2020, 4:06:19 PM
|
![]() |
Normally You can apply only 1 curse at a time, so in that setup, the 2 curses shall change each other in cycles hit by hit. If You want to apply both parallely, You shall get the +1 curse capability from the passive tree (Whispers of Doom), from a body armour with that stat or from an amulet corruption.
Edit: Missed the level 5 awakened ability, it shall be fine then. All-time non-streamer luckless dropless rewardless tons-of-time-playing non-TFT-er 100% solo player. So, it just turns out, we were lied to for years with the promises of a two-storied one PoE 4.0. All these worse and worse beta leagues, all these braindead changes, all lead to this. Last edited by Mike_84#0026 on Feb 16, 2020, 4:04:37 PM
|
![]() |
" so the awakened part of curse on hit does nothing. isn't it suppose to allow me to apply two curses with the skill supported by it? i do hope you noticed that in the post. Last edited by Anutheos#5280 on Feb 16, 2020, 3:48:41 PM
|
![]() |
At lvl 5 awakened curse on hit allows the supported skill to apply an additional curse. I would think that if you have that linked to a single curse it would end up applying both. Curse from gloves on hit and the one from the ability linked to Awk curse on hit because it has a limit of an additional curse.
This is just my expectation though, I don't know for sure what the interaction is. |
![]() |
" yea it is a tricky situation that is why i asked. and i also wonder what will happen when i hit with the other skills. will it refresh the gloves curse and leave the other one alone or what. it is so confusing |
![]() |
The awk curse on hit allows you to bypass "limit" of 1 curse. Only the curse linked to awk CoH will bypass it. The skill with CoH linked will apply both curses, any other skill will refresh only the curse from gloves, because they are not linked to CoH nor to the 2nd curse, so there is no reason it would apply both.
|
![]() |
Looking at Doedre's Skin, it appears that curses check the limit independantly (the armour makes socketed curses ignore the limit).
From what's on the wiki the curse limit is applied by the player by casting a curse on the monster. In this case that would mean if the player has base curse limit it would apply that to the monster, but the curse from the gem setup would have a personal +1 limit. I think it works the same way for totems. Searing bond has player limit+1, while a normal totem supported by multiple totems has player limit+2. If I place two normal totems with multiple tot and then place a searing bond, they all stay up. |
![]() |
Oh, sorry, was not aware of the awakened curse on hit level 5 +1 curse ability, just found it out now. Based on its texting, then it shall simply apply the additional (+1) curse up to / next to Your nornal curse from the gloves unlinked.
All-time non-streamer luckless dropless rewardless tons-of-time-playing non-TFT-er 100% solo player.
So, it just turns out, we were lied to for years with the promises of a two-storied one PoE 4.0. All these worse and worse beta leagues, all these braindead changes, all lead to this. |
![]() |
ok thank you all for the replies
|
![]() |