Radius of "Nearby enemies take increased physical damage" on a helmet
I searched this forum and on reddit and couldn't find an answer. I know "nearby" can vary greatly depending on the skill or mod.
I am playing a bleed bow build and would like to know roughly the range at which this mod would apply. The helmet I bought gives my character a new visual aura, but I turned off all my other auras and couldn't see any visual indication on enemies when testing it on a map. Any help would be appreciated. Last bumped on Jan 28, 2020, 5:18:44 PM
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I haven't done any testing on this, but this is from the wiki:
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Thanks. I didn't think to check that page on the wiki. That looks about right. Waggle has a similar chaos mod on his current build and was able to test it on his stream since the chaos mod actually shows up on the enemies.
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