Radius of "Nearby enemies take increased physical damage" on a helmet

I searched this forum and on reddit and couldn't find an answer. I know "nearby" can vary greatly depending on the skill or mod.

I am playing a bleed bow build and would like to know roughly the range at which this mod would apply. The helmet I bought gives my character a new visual aura, but I turned off all my other auras and couldn't see any visual indication on enemies when testing it on a map.

Any help would be appreciated.
Last bumped on Jan 28, 2020, 5:18:44 PM
I haven't done any testing on this, but this is from the wiki:
"
60 units
The definition of "nearby" on Ascendancy notables[10], and Fossil-crafted Delve League helmet suffixes.
Thanks. I didn't think to check that page on the wiki. That looks about right. Waggle has a similar chaos mod on his current build and was able to test it on his stream since the chaos mod actually shows up on the enemies.

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