Vaal Righteous Fire + MoM + EB sacrifices incorrectly
I have 4.1k life, 100% reserved mana, and 2.4k energy shield, with 38% Mind over Matter and Eldritch Battery.
EXPECTED: Using Vaal righteous fire (which sacrifices 30% of life and energy shield) would sacrifice some amount of life (perhaps mitigated by 38% MoM?), and perhaps some amount of energy shield. ACTUAL: 2k energy shield ONLY is sacrificed. NO life is sacrificed currently, leaving me with nearly no ES to cast spells. This 2k sacrificed corresponds to 30% of my total Life+ES (6.5k). Last edited by esparano#0134 on Jan 19, 2020, 3:55:18 PM Last bumped on Mar 14, 2020, 9:43:29 AM
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This is correct. Vaal Righteous Fire does not sacrifice a % of ES and separately sacrifice a % of life, it sums your ES and life to one value and then sacrifices a % of the total. Just like when taking damage, this sacrifice of total es+life comes from energy shield before any is taken from life.
MoM has no interaction here because this is a sacrifice, not actual damage. Last edited by Mark_GGG#0000 on Jan 19, 2020, 7:33:23 PM
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This is the case when semantically correct behavior feels like shit when you facing it in-game.
EB builds are virtually unable to use Vaal RF. The "sacrifice priority" should be shifted back to pre 3.4.0 state for EB builds.
Spoiler
![]() Problem: impostor syndrome Solution: nerf everything Result: depressing mess Last edited by a_z0_9#4860 on Jan 19, 2020, 8:54:59 PM
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"I don't quite get it. You say MoM doesn't affect sacrificed value. And VRF deals one summed sacrificed damage to a character that works like when taking common damage. Why then EB+MoM builds lose ES? Shouldn't that damage go straight to Life? I think this is because of 3.4 change "Now sacrifices the amount of Life and Energy Shield from Energy Shield before Life." But this change was addressed to LL builds, which wasn't able to use VRF. LL builds have their ES protecting Life. EB+MoM builds have their ES protecting Mana. I don't see why latter should lose ES on VRF use. |
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"Correct. Because sacrificing isn't damage, and MoM only applies to damage. "Not quite. VRF does not deal damage to the user at all. It sacrifices some of their total life + ES. This is not damage. It is similar to damage in that when taking from the total of both, the ES goes first, because the other way would be to remove the sacrificied value from life before from ES, which would be worse for players and could result in them dying unexpectedly. | |
A very easy way to see that it has no interaction with MoM: Allocate EB, but not MoM. Use VRF. You should see that it still sacrifices ES first, even though your ES does not protect you against taking damage.
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" I understand why, from a game design perspective, you can't have someone with 3k life and 7k ES (WITH EB, so no ES protecting life) suddenly die if all 3k damage were sacrificed to life without respecting MoM. However, sacrificing ONLY ES, (when my ES is visually not even protecting my life, and I need it to cast spells) does not make intuitive sense at all. I think that the logical solution is that, because EB "switches" your ES to instead "become" mana, (at least from the player's view, not coding wise), ONLY life (and ES if it's directly protecting your life) should be used for the sacrifice calculation and the sacrifice. The ES is no longer relevant because it doesn't protect your life pool, so it shouldn't be included in either the calculation or the sacrifice. Last edited by esparano#0134 on Mar 14, 2020, 9:40:39 AM
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I guess one issue with only using life for the calculation is that the damage will be messed up... Maybe if it started working with MoM and acted as true damage (not sacrifice) it would be more intuitive?
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