Sirus should be harder, but less punishing

I agree SO MUCH. I beat him ONCE and then I get to him again, finally after like 10 hours and I LAG when he does his bullshit, so the game freezes basically. It's a gamble if I live or die.. and it's not my fault I die, it's lag. it's punishing because if I lag and die, I go back in and he does the same ability immediately and I lag and die again (or not if I'm lucky). granted I only get the lag in p3, but it can still eat up all my portals(and does) and I feel like I have wasted 10 hours of my time.. and thinking about grinding back to him gives me a sinking depressing feeling in the pit of my gut. it actually hurts thinking about it. I really hope they do something about this :\
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plaguefear wrote:
Increasing spawn rate just makes the items worthless.
You mean that alch shard helmet? Loot from all conquerors is so bad for me that I can as well just skip all fights with them without even feeling it as loss. If loot is a joke, why fight should not be?
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
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Oblitus wrote:
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plaguefear wrote:
Increasing spawn rate just makes the items worthless.
You mean that alch shard helmet? Loot from all conquerors is so bad for me that I can as well just skip all fights with them without even feeling it as loss. If loot is a joke, why fight should not be?
I made over 50 ex today from sirus and conqs.

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