flesh and stone + maim

so flesh and stone + maim
why ppl run in blood stance ?
if in sand stance i will have 2 mods 1 from sand stance blind and 1 from linked maim , so they will take increased dmg ,isnt it?
or i dont understand something?
Last bumped on Jun 22, 2020, 4:06:57 PM
Flesh and Stone only maims enemies, and only applies increased damage taken, when in blood stance. This also applies to the additional damage taken from Maim Support.
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ekaye wrote:
Flesh and Stone only maims enemies, and only applies increased damage taken, when in blood stance. This also applies to the additional damage taken from Maim Support.


"Enemies Maimed by this Skill take (13-16)% increased Physical Damage"
so if i linked maim support and in sand stance its will apply maim too?
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bonezz89 wrote:
"Enemies Maimed by this Skill take (13-16)% increased Physical Damage"
so if i linked maim support and in sand stance its will apply maim too?
No, per the skill description, "Nearby Enemies are Maimed while in Blood Stance". Flesh and Stone doesn't maim enemies when you're in Sand Stance.
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ekaye wrote:
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bonezz89 wrote:
"Enemies Maimed by this Skill take (13-16)% increased Physical Damage"
so if i linked maim support and in sand stance its will apply maim too?
No, per the skill description, "Nearby Enemies are Maimed while in Blood Stance". Flesh and Stone doesn't maim enemies when you're in Sand Stance.


sad ): , thx for help
While in Sand its Blinds enemies. In Blood - maims. Simple.
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de99ial wrote:
While in Sand its Blinds enemies. In Blood - maims. Simple.

yeah but this "Enemies Maimed by this Skill take (13-16)% increased Physical Damage"
not like "Enemies Maimed by this Skill take (13-16)% increased Physical Damage while in blood stance"

when "nearby Enemies are Blinded while in Sand Stance
You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance"

thats why i tho its can work sand+maim
Last edited by bonezz89#6311 on Dec 22, 2019, 2:37:36 PM
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bonezz89 wrote:

yeah but this "Enemies Maimed by this Skill take (13-16)% increased Physical Damage"
not like "Enemies Maimed by this Skill take (13-16)% increased Physical Damage while in blood stance"

when "nearby Enemies are Blinded while in Sand Stance
You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance"

thats why i tho its can work sand+maim


That part: "Enemies Maimed by this Skill take (13-16)% increased Physical Damage" is from Maim support gem, right? Maim slows down enemies by 30%. Sup gem gives something extra but only to supported skill, not all skills.

Its like with Fortyfie. You can have it like from Champion for example but You wont get extra things that comes from support gem.
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de99ial wrote:
"
bonezz89 wrote:

yeah but this "Enemies Maimed by this Skill take (13-16)% increased Physical Damage"
not like "Enemies Maimed by this Skill take (13-16)% increased Physical Damage while in blood stance"

when "nearby Enemies are Blinded while in Sand Stance
You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance"

thats why i tho its can work sand+maim


That part: "Enemies Maimed by this Skill take (13-16)% increased Physical Damage" is from Maim support gem, right? Maim slows down enemies by 30%. Sup gem gives something extra but only to supported skill, not all skills.

Its like with Fortyfie. You can have it like from Champion for example but You wont get extra things that comes from support gem.


its from flesh and stone skill , and there no any word like "while in blood stance"
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bonezz89 wrote:
its from flesh and stone skill , and there no any word like "while in blood stance"
To quote the skill again, "Nearby Enemies are Maimed while in Blood Stance" and "Enemies Maimed by this Skill take (13-16)% increased Physical Damage". Flesh and Stone only Maims enemies while you're in Blood Stance. The Maim ends immediately if you change stances or the enemy goes out of range. So "in Blood Stance" is implicit on the increased damage taken, since it's dependent on the skill Maiming enemies.

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