For ALL the PEEPS whom game still crashes there is a solution - in VULKAN translation layer !!!

"
julus wrote:
Workaround (thanks to Svazzz):

Download dx->vulkan translation layer
https://github.com/Joshua-Ashton/d9vk/releases/download/0.40.1/d9vk-0.40.1.tar.gz

Unpack all files into Path of exile directory (C:\Program Files (x86)\Grinding Gear Games\Path of Exile or \Steam\steamapps\Path of exile (or whatever steam uses). Note, .tar.gz is native Linux archive format but almost any normal archive manager should be able to handle it.

Enjoy the crashless Tane

video proof on Old fields (I had 100% crash rate at this location before):
https://www.youtube.com/watch?v=hCdlDjO6tNM

To revert the workaround, simply delete the the copied files from the game directory.





nice good job people.
GGG thank you for all the great things you are doing. You have combined every element of all other great Rpg's and joined them together as one Diamond, that will shine Forever.

This is coming straight from the heart <3
Last bumped on Dec 16, 2019, 6:55:43 PM
Is this only for AMD cards?
~ Please separate the PoE1 and PoE2 forums.
"
DoubleU wrote:
Is this only for AMD cards?


It should also work on Nvidia.

minimal requirements are
Nvidia GTX 6xx and newer
AMD 77xx-79xx and newer
Intel GPU on iX 6xxx and newer
Last edited by julus#1066 on Dec 16, 2019, 6:51:55 PM
BIG RED Note: As the game runs with this under Vulkan instead of DirectX, the shaders are recompiled on the go. This means every first time you encounter something new, there will be FPS drop (can be massive lasting 2 seconds if lot of new things are introduced) . This will significantly improve the longer you play (restarting game is no problem). But still this is not recommended for HC players.

Also don't report any issues to GGG while using this, this is completely unsupported workaround, and once the issue is addressed by GGG I recommend to stop using it.

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