It's pretty night and day how beefy some bosses are.
In the end I'm still a god /walrus
I wouldn't say it's a bad change but I don't think it's a good one either but hey I'm enjoying it sorta anyway in terms of this league. Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last bumped on Dec 16, 2019, 9:10:07 PM
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Sounds pretty hype. I'm excited.
I keep trying to play other stuff, but it's so boring. I just wanna see these fucking conquerors. Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
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I've had zero issues so far, that said for people who don't know what they are doing I think they are going to have a hard time.
Might be a bit too punishing for the real casuals. | |
I think its bad, not because i don't think the bosses needed a health buff but because i think scaling options needed a rework to go with it hand in hand.
The current buffs is just like striking a line through the skills at a certain point and saying everything below this is unplayable except as crit glass cannon, and probably some are unplayable as that too. Still if your playing one of the better skills with good scaling its a fun change for sure |
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Definitely a good thing, within reason.
OHKOs and/or overly sudden (untelegraphed) deaths for players OR monsters are a hallmark of bad design. This might be a band-aid, but it's still a step in the right direction. Wash your hands, Exile!
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My experience so far.
Started as bowy guy in trade league. "Struggled" (run in circles for few minutes without taking any damage) against bosses. Later i bought something like 220 dps bow at lvl 45 but i havent noticed big difference. Got bored, strated in ssf as one of popular choices (necro hue hue). Even with trash gear killing everything was "easy". For some unknown reason people are looking at difficulty in terms of how long fight takes. Fight is fast? Eazyyyyyyyy Fight is long for a sake of being long? Mucho difficulty. |
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Playing with a bow... can check my character.... there isnt anything and still im doing pretty well with Bosses... yes sometimes there is some annoying boss that is hard to kill.... i just skip it... where is problem? 90% of them i still kill and get good stuffs... main quest bosses also mby a bit harder to kill. but still i dont see huge changes.
So in my opinion everything is pretty good. The most annoying thing for me is Area maps... and when they reset even if you are gone only for few seconds to teleport to town sell stuffs and go back... In previous Leagues there wasnt this problem... Reinstalled game, but still this sh*t.... Im the only one with this? |
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Ive just reached t10/low red maps and fought two different conquerors on that level. Both with the same (garbage) build, one being pretty hard (died 1 time and boss was fairly tanky towards me) and one being a complete joke, dieing in seconds. Might be that one was T9+ and one T11+ and thus way harder, but the difference was pretty big for me.
Other than that ive played Frankenstein too hard one or two times and couldnt kill the Metamorph, since it leeched off of my minions too much and killed the screen with huge aoes or something like that. Having a good time thus far. |
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I'm still facerolling everything with a 2 link...
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG |
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" lvl 58 gladiator with facebreakers using 4l warchief and 4l cyclone. Yeah no doubt you faceroll act 9 |
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