[Shader] Oodle failed to decompress.

Hello,

I'm getting this crash in different situations but mainly when talking to a master after a betrayal encounter. If I walk to the encounter again after crashing I'll crash again.

My Specs:

Intel i5 8600K
16gb DDR4-3000
Radeon RX580
Samsung Evo Pro 840

I'm on a fresh (<24h old) Windows 10 x64 Installation with nothing major but PoE and some usual apps installed. I've tried deleting the Shader Caches in the PoE Installation Folder as well as resetting Shader Caches through the Radeon Driver Software. This was happening since the new league and before I reformatted my computer as well.

My Driver Version:
"
Software Version - 2019.1204.2025.36760
Driver Version - 19.50.02-191204a-349781C-RadeonSoftwareAdrenalin2020
Provider - Advanced Micro Devices, Inc.
2D Driver Version - 8.1.1.1634
Direct3D® Version - 9.14.10.01432
OpenGL® Version - 26.20.11000.13586
AMD Audio Driver Version - 10.0.1.12
Vulkan™ Driver Version - 2.0.116
Vulkan™ API Version - 1.1.125
Windows Version - Windows 10 (64 bit)


And what I believe to be a relevant part of the Client.log:
"
2019/12/15 19:22:40 32421859 2da [INFO Client 11368] Finished checking files
2019/12/15 19:22:40 32422015 8a [INFO Client 11368] Enumerated adapter: Radeon RX 580 Series
2019/12/15 19:22:40 32422046 24b [INFO Client 11368] Enumerated device for adapter: Radeon RX 580 Series. Selected feature level: 45312. Max feature level: 45312
2019/12/15 19:22:40 32422046 142 [INFO Client 11368] Enumerated output for adapter Radeon RX 580 Series of \\.\DISPLAY1
2019/12/15 19:22:40 32422046 142 [INFO Client 11368] Enumerated output for adapter Radeon RX 580 Series of \\.\DISPLAY2
2019/12/15 19:22:40 32422046 8a [INFO Client 11368] Enumerated adapter: Microsoft Basic Render Driver
2019/12/15 19:22:40 32422046 24b [INFO Client 11368] Enumerated device for adapter: Microsoft Basic Render Driver. Selected feature level: 45312. Max feature level: 45312
2019/12/15 19:22:40 32422078 20c [DEBUG Client 11368] CreateSwapChain: SetFullScreenState 0
2019/12/15 19:22:40 32422093 296 [INFO Client 11368] [DirectX] Runtime version = 11.1
2019/12/15 19:22:40 32422093 297 [INFO Client 11368] [DirectX] Feature Level = 11.1
2019/12/15 19:22:40 32422093 298 [INFO Client 11368] [DirectX] Driver Command Lists = NO
2019/12/15 19:22:40 32422093 299 [INFO Client 11368] [DirectX] Driver Concurrent Creates = YES
2019/12/15 19:22:40 32422093 29a [INFO Client 11368] [DirectX] Driver Constant Buffer Offsetting = YES
2019/12/15 19:22:40 32422171 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Avg_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422187 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Avg_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422187 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Max_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422187 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Max_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422203 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Nearest_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422203 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Nearest_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422203 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Mixed_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422218 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Mixed_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422218 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Avg_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422234 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Avg_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422234 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Max_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422250 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Max_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422265 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Nearest_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422265 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Nearest_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422265 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Mixed_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422281 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Mixed_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422296 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Avg_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422296 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Avg_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422296 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Max_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422312 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Max_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422312 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Nearest_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422312 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Nearest_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422312 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Mixed_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422328 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Mixed_Ms_2x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=2
2019/12/15 19:22:40 32422328 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Avg_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422343 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Avg_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422343 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Max_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422343 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Max_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422359 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Nearest_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422359 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Nearest_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422359 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Mixed_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422375 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Mixed_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422375 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Avg_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422390 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Avg_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422406 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Max_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422406 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Max_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422421 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Nearest_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422421 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Nearest_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422421 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Mixed_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422437 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Mixed_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422453 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Avg_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422468 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Avg_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422468 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Max_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422468 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Max_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422484 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Nearest_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422484 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Nearest_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422484 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Mixed_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422484 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Mixed_Ms_4x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=4
2019/12/15 19:22:40 32422500 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Avg_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422500 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Avg_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422515 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Max_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422515 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Max_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422531 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Nearest_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422531 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Nearest_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422531 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Mixed_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422546 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Mixed_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422546 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Avg_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422562 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Avg_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422578 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Max_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422593 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Max_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422609 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Nearest_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422609 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Nearest_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422609 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Mixed_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422625 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Mixed_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422640 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Avg_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422656 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Avg_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422656 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Max_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:40 32422671 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Max_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:41 32422671 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Nearest_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:41 32422671 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Nearest_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:41 32422687 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Mixed_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:41 32422687 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Mixed_Ms_8x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=8
2019/12/15 19:22:41 32422703 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Avg_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422718 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Avg_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422734 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Max_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422734 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Max_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422750 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Nearest_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422750 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Nearest_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422750 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Upsample_Mixed_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 UPSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422765 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Upsample_Mixed_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 UPSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422781 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Avg_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422812 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Avg_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422828 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Max_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422859 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Max_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422875 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Nearest_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422890 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Nearest_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422890 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Downsample_Mixed_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 DOWNSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422906 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Downsample_Mixed_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 DOWNSAMPLE=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422937 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Avg_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422953 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Avg_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 AVG_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422968 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Max_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422968 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Max_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 MAX_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422984 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Nearest_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422984 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Nearest_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 NEAREST_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32422984 67 [INFO Client 11368] Building Uncached Shader Resampler_OutColor_Copy_Mixed_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_COLOR=1 COPY=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:41 32423000 67 [INFO Client 11368] Building Uncached Shader Resampler_OutDepth_Copy_Mixed_Ms_16x. Profile ps_4_0 and entrypoint Resample with macros: OUT_DEPTH=1 COPY=1 MIXED_FILTER=1 MULTISAMPLING=1 SAMPLE_COUNT=16
2019/12/15 19:22:43 32425625 b7 [INFO Client 11368] Async connecting to ams01.login.pathofexile.com:20481
2019/12/15 19:22:43 32425656 de [INFO Client 11368] Connected to ams01.login.pathofexile.com in 16ms.
2019/12/15 19:22:49 32430812 d36 [DEBUG Client 11368] Got Instance Details from login server
2019/12/15 19:22:49 32430843 d53 [INFO Client 11368] Just before calling client instance session
2019/12/15 19:22:49 32430843 f5 [INFO Client 11368] Connecting to instance server at 172.255.8.228:6112
2019/12/15 19:22:49 32430890 1b1 [DEBUG Client 11368] Connect time to instance server was 32ms
2019/12/15 19:22:50 32432218 96b [DEBUG Client 11368] Joined guild named iBrot with 17 members
2019/12/15 19:22:51 32432796 ac9 [INFO Client 11368] : You have entered Oriath.
2019/12/15 19:22:51 32433468 ac9 [INFO Client 11368] : You have joined global chat channel 8.008 English.
2019/12/15 19:23:12 32454625 d36 [DEBUG Client 11368] Got Instance Details from login server
2019/12/15 19:23:12 32454640 d53 [INFO Client 11368] Just before calling client instance session
2019/12/15 19:23:12 32454640 f5 [INFO Client 11368] Connecting to instance server at 172.255.11.124:6112
2019/12/15 19:23:12 32454671 1b1 [DEBUG Client 11368] Connect time to instance server was 31ms
2019/12/15 19:23:13 32455531 96b [DEBUG Client 11368] Joined guild named iBrot with 17 members
2019/12/15 19:23:14 32455765 ac9 [INFO Client 11368] : You have entered Sunspire Hideout.
2019/12/15 19:23:17 32458671 d36 [DEBUG Client 11368] Got Instance Details from login server
2019/12/15 19:23:17 32458687 d53 [INFO Client 11368] Just before calling client instance session
2019/12/15 19:23:17 32458687 f5 [INFO Client 11368] Connecting to instance server at 172.255.9.124:6112
2019/12/15 19:23:17 32458718 1b1 [DEBUG Client 11368] Connect time to instance server was 31ms
2019/12/15 19:23:18 32460031 96b [DEBUG Client 11368] Joined guild named iBrot with 17 members
2019/12/15 19:23:18 32460375 ac9 [INFO Client 11368] : You have entered Vault.
2019/12/15 19:23:23 32464734 ac9 [INFO Client 11368]
2019/12/15 19:23:26 32467796 ac9 [INFO Client 11368]
2019/12/15 19:23:33 32475609 a21 [CRIT Client 11368] [EXCEPTION] [SHADER] Oodle: Failed to decompress
Last bumped on Feb 25, 2020, 6:00:04 AM
Changing Graphics Settings might be solving this. I've been crashing to desktop with the same Oodle Error in a Caldera Map at a certain area multiple times and was able to stop the game from crashing by changing graphics settings (suspecting it might be the setting for shadows). It was crashing on Shadows (no GI) + Shadow Quality Medium and stopped crashing after I set it to Shadows + GI with low shadow quality. Haven't been able to reproduce it though.

Got a friend with the same graphics card but on a different driver and he can't reproduce it either.

Edit: After changing graphics settings around it seems to be fixed. At least I've done ~10 Jun missions without crashing where before I've been crashing every single one. Sadly I can't seem to reproduce the crash anymore.
Last edited by Punchliner#4210 on Dec 15, 2019, 4:31:48 PM
After a few more hours of "testing", my best guess is that the option Shadows with no GI causes the Oodle failed to decompress error if I'm about to render a new tileset.

It just happened on my first entry into the Hunters Citadel. Switching to Shadows with GI let me enter that area without a crash.
So glad you found some sort of fix. Phantasmagoria was crashing me and showing green textures in the boss room and my PC even shut down a few times from it. I swapped to Shadows with GI and now it's flawless.

Edit: Nevermind I still get the same issue after restarting PoE and running Phantasmagoria again :/.
Last edited by MusicHeals#2107 on Feb 26, 2020, 2:45:49 AM

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