Goodbye Charan

A lot of us are "famously terrible" at this game, and are totally unashamed of it. We play for reasons different than the masses. Charan is a story-teller. He's an author of fiction. High level play isn't about that.

He had enough free cash to put tens of thousands of dollars into a game that fit his stories well. He got out when it stopped fitting.

Let him go. Respect his choice.
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DalaiLama wrote:
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baronzo wrote:
He basically had no life and spent 20 hours a day posting on these forums even when he was "boycotting" the game after the sellout to Tencent.


I think it was 78 hours a day posting here /s

Charan was involved with the game and with the forum. He was playing for a long time after Tencent took over.

"
baronzo wrote:

Also, even though he had been playing for so long, he was famously terrible at this game,


Some people play to maximize the efficiency of their playtime and reap the most rewards in terms of items or currency.

Some people play to have fun.

If Charan had any interest in being a "top" player - the way most people define it in PoE terms, he could have been very good.

Imagine if Mathil never took his characters to maps, but instead created builds just for the fun of playing through the various acts with some challenge.

Am I comparing the two in terms of skills? No. I am comparing the two in terms of exploring what the game has to offer.

The real measure is in how much fun someone gets out of the game vs how much frustration they put up with from the game.

The only person that can tell you that is yourself. Hope you are still enjoying Path of Exile.



Fun is subjective, as you point out.

The goal of the game however, is not, thats why we have objectives and a story line that fits that objective.

What Charan did was make personality's in the earliest stages of the game(which has the highest axis of freedom relative to difficulty, allowing for "bad set-ups" to still function within the game) and then stop playing when the game started punishing that choice because the freedom axis becomes narrower.
An alternative interpretation could be, "forces creativity" since many people have completed the story line with a lot of "bad set-ups" or wonky builds.

I don't know personally, but did he ever complete the full story line? Honestly curious if anybody knows.

Peace,

-Boem-

Freedom is not worth having if it does not include the freedom to make mistakes
The goal of the game is entirely subjective.
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Shagsbeard wrote:
The goal of the game is entirely subjective.


Your conflating design and personal choice.

The game has a designed objective goal, currently "killing ubber elder and finishing the story line"

What people do within that designed objective goal is personal choice.

Else we wouldn't have Path of exile, but a world building tool with assets like WC3's custom map tool.

How else do you think designers formulate "progression" for players?

It's entirely fair to say for example that Charan hasn't progressed far into the game, while at the same time saying he had fun in the game.

One relates to the designed objective of the game currently and the other relates to the personal formulated goal within that designed objective.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
Boem wrote:
"
Shagsbeard wrote:
The goal of the game is entirely subjective.


Your conflating design and personal choice.

The game has a designed objective goal, currently "killing ubber elder and finishing the story line"

What people do within that designed objective goal is personal choice.

Else we wouldn't have Path of exile, but a world building tool with assets like WC3's custom map tool.

How else do you think designers formulate "progression" for players?

It's entirely fair to say for example that Charan hasn't progressed far into the game, while at the same time saying he had fun in the game.

One relates to the designed objective of the game currently and the other relates to the personal formulated goal within that designed objective.

Peace,

-Boem-


Schooled. I love it when people hide behind "Subjective" when games with specific genres have certain benchmark mechanics that make them popular. No the design goal is not subjective, like he said you can do whatever you find fun but the game has a set path.
Last edited by poeGT#1333 on Dec 12, 2019, 9:55:45 AM
We'll have to disagree on that. Killing Uber Elder was a goal created for people who cheated their way past all the other goals they might have set for themselves. There's 100s of different goals people can create in this game without "tools". You've just narrowed it down to one and think that your choice is the only valid one.
"
We'll have to disagree on that. Killing Uber Elder was a goal created for people who cheated their way past all the other goals they might have set for themselves. There's 100s of different goals people can create in this game without "tools". You've just narrowed it down to one and think that your choice is the only valid one.
Can you elaborate on "cheated their way past all the other goals they might have set for themselves"?
"
VolcanoElixir wrote:
"
We'll have to disagree on that. Killing Uber Elder was a goal created for people who cheated their way past all the other goals they might have set for themselves. There's 100s of different goals people can create in this game without "tools". You've just narrowed it down to one and think that your choice is the only valid one.
Can you elaborate on "cheated their way past all the other goals they might have set for themselves"?


Trade league.
~ Please separate the PoE1 and PoE2 forums.
"
Shagsbeard wrote:
We'll have to disagree on that. Killing Uber Elder was a goal created for people who cheated their way past all the other goals they might have set for themselves. There's 100s of different goals people can create in this game without "tools". You've just narrowed it down to one and think that your choice is the only valid one.


So because their subjective goal is to clear the objectives presented by the game designers they are "cheaters"?

Seems legit shags.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
DoubleU wrote:
"
VolcanoElixir wrote:
"
We'll have to disagree on that. Killing Uber Elder was a goal created for people who cheated their way past all the other goals they might have set for themselves. There's 100s of different goals people can create in this game without "tools". You've just narrowed it down to one and think that your choice is the only valid one.
Can you elaborate on "cheated their way past all the other goals they might have set for themselves"?


Trade league.


Damn. It's Thursday.
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)

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