[3.13] RECKONING (Counterattack) Gladiator Build. Let them kill themselves! UBER ~2 min! BOSSES AFK

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tapejam wrote:
Oh, OK, thanks! As you're using Abyssus, isn't the "increased physical damage taken" problematic, or do you reflect that increased damage and therefor kill enemies even faster? So is that calculated before or after reflection?

You do take more damage with Abyssus, but as the damage from the helmet (40-60 phys plus crit strike multi) mean you kill so much faster, mobs have less time to give damage to you in the first place.

Abyssus is to be used with care, but in some builds is absolutely devastating...
is there any way to slot in movement gems?
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Tokisama wrote:
is there any way to slot in movement gems?

I've found that I don't really need it, but you can get a shaper ring with a socket, or replace maybe Phase Run or Ice Golem (make sure it isn't CWDT)?
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Cyzax wrote:
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tapejam wrote:
Oh, OK, thanks! As you're using Abyssus, isn't the "increased physical damage taken" problematic, or do you reflect that increased damage and therefor kill enemies even faster? So is that calculated before or after reflection?

You do take more damage with Abyssus, but as the damage from the helmet (40-60 phys plus crit strike multi) mean you kill so much faster, mobs have less time to give damage to you in the first place.

Abyssus is to be used with care, but in some builds is absolutely devastating...


even without Abyssus, physical reflect maps can't be done, can they? I die instantly from first mob. should be listed in the Cons of this build.
Last edited by tapejam on Mar 25, 2021, 5:47:02 PM
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tapejam wrote:
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Cyzax wrote:
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tapejam wrote:
Oh, OK, thanks! As you're using Abyssus, isn't the "increased physical damage taken" problematic, or do you reflect that increased damage and therefor kill enemies even faster? So is that calculated before or after reflection?

You do take more damage with Abyssus, but as the damage from the helmet (40-60 phys plus crit strike multi) mean you kill so much faster, mobs have less time to give damage to you in the first place.

Abyssus is to be used with care, but in some builds is absolutely devastating...


even without Abyssus, physical reflect maps can't be done, can they? I die instantly from first mob. should be listed in the Cons of this build.

It's not really a con. It's the same for any build with physical damage. I guess you are very new to the game
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
yes i am, so? i guessed as you put in all the effort to write a build guide, you'd be interested in making it fit everyone's needs. i've looked through a lot of build guides before i chose this one, and most others listed what map modifiers can't be done, so you know what to watch out for.
this build so far was nearly immortal, so it came as a surprise for me to die that fast. also i'd be interested to know if there's some workaround for that. like converting physical to something else.
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tapejam wrote:
yes i am, so? i guessed as you put in all the effort to write a build guide, you'd be interested in making it fit everyone's needs. i've looked through a lot of build guides before i chose this one, and most others listed what map modifiers can't be done, so you know what to watch out for.
this build so far was nearly immortal, so it came as a surprise for me to die that fast. also i'd be interested to know if there's some workaround for that. like converting physical to something else.

haha but you learned the lesson and will watch the map mods next time. We've all been here. It's common general knowledge, nothing to do with any builds.
You deal phys damage -> no phys reflect
ele damage > ele reflect
block build > no less block maps
poison build > no "60% chance to avoid poison" maps
and so on
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
I've been watching reckoning videos, and if the skill is on the toolbar it's rarely going off if at all. If you're cycloning through mobs you're not getting hit by them.
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Buggsy2 wrote:
I've been watching reckoning videos, and if the skill is on the toolbar it's rarely going off if at all. If you're cycloning through mobs you're not getting hit by them.

It triggers when you block. If you don't block - it does not trigger. Has nothing to do with cyclone
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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Cyzax wrote:
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tapejam wrote:
Oh, OK, thanks! As you're using Abyssus, isn't the "increased physical damage taken" problematic, or do you reflect that increased damage and therefor kill enemies even faster? So is that calculated before or after reflection?

You do take more damage with Abyssus, but as the damage from the helmet (40-60 phys plus crit strike multi) mean you kill so much faster, mobs have less time to give damage to you in the first place.

Abyssus is to be used with care, but in some builds is absolutely devastating...


Abyssus usually gives you a massive damage boost with the downside of making sure you run a squishy build. This build, however, is very, very tanky even with Abyssus.

And like someone said: The facbreaker scaling relies on flat physical damage; Abyssus provides a huge chunk of that. This is especially important since Herald of Purity was changed to more Phys instead of flat phys.

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