[PS4] 3.7.4b Patch Notes

[PS4] 3.7.4b Patch Notes

  • The damage over time ground effect in the Atziri Trio encounter has been made easier to see.
  • Blood Stance no longer permanently affects other glowing buff effects while active.
  • Updated the Holy Relic model to make it symmetrical.
  • Updated the glossiness of the Golden Skull cosmetic to closer match its original visuals. Fixed a visual seam in the Divine Skull model.
  • Updated the visuals of the Redeemer Armour Set, Conquest Armour Set, Dragon Armour Set, Sin Armour Set and the Sin and Innocence Armour Set to closer match their original visuals.
  • Adjusted the audio levels of Celestial Ball Lightning.
  • Fixed a bug where the corpses of the Graveyard bosses could be destroyed. This prevented the encounter from being completed.
  • Fixed a bug where the Movement Speed and Attack Speed granted by Bane of Legends was never granted if you killed a Unique monster, or if the monster was destroyed on death, or if the monster was killed by damage over time.
  • Fixed a bug where Banner skills did not count as "Auras" for the Unwavering Faith ascendancy passive's life regeneration.
  • Fixed a bug where casting Portal or Vaal Breach while moving would cause them to be animation-cancelled (thus preventing the skill from being cast).
  • Fixed a bug where multiple skills that were in different trigger groups could not be triggered from a single action. For example, Heavy Strike linked to Shockwave, Cast on Critical Strike and Frostbolt; previously this would only trigger either Shockwave or Frostbolt. It can now trigger both from a single action.
  • Fixed a bug where you would desync when walking through NPCs while you had Phasing.
  • Fixed a bug where Mirage Archer fired green arrows when you were using Celestial Rain of Arrows.
  • Fixed a rare bug that could cause the client to get stuck in a non-interactive state during login if the realm was experiencing problems.
  • Fixed an instance crash that could occur when using Offering skills.
Last bumped on Aug 29, 2019, 7:05:45 AM
Fixes hype!
"The damage over time ground effect in the Atziri Trio encounter has been made easier to see."

Atziri Trio is manageable more so now, hype.
Can we get a fix on Cyclone desync in 5 way emblem fights? Constantly having to cast leap slam to fix the desync wasting time and going back 10 seconds and sometimes getting myself killed.
Graphic settings PLEASE!!!!!!
graphics setting pleassee im with him ^.
+1 to graphics settings. I'd disable global illumination on my pro, and possibly even turn down other settings if that meant a stable framerate.
Gods, yes. I would turn down Everything so i could finaly be able to play my necro.
Oh good. More mtx fixes.

How about focusing on the instability of your game before it dies on console?
I absolutely think this is the best game iv played in a long time but it just can't be played on ps4.. between constant desync from skills/movement skills to the Massive fps drops from using skills with big clear areas (ED contaigen for instance) Everytime I pop it my screen freezes entirely for a sec or two and then it's glitchy and slow why I'm running with it. PLEASE tone down some of the graphics or something on ps4... keep up the great work I look forward to seeing what the future holds!

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