Int/Dex hybrid class speculation...
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a ninja is a Japanese assassin lol
i think the assassin is the most likely to have those two attributes, with enough int to develop traps with some magical damage and dexterity to use a variety of weapons and evade damage. (sorry if i made any mistakes, my english isnt very good :s) "Éramos dioses y nos volvieron esclavos.
Éramos hijos del Sol y nos consolaron con medallas de lata. Éramos poetas y nos pusieron a recitar oraciones pordioseras. Éramos felices y nos civilizaron..." |
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assassin
druid monk |
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Class Name = Demon Hunter
Class Type = (Int + Dex) Weapon Type = Shuriken, Kunai, and Throwing weapons this class would be able to use curses to weaken his enemys then use its speed to dismantle the opposition. to balance the class well all that would have to be done is make the demon hunter weapon attacks faster but also weaker than the rangers bow so the demon hunters curse's dont give an unfair edge or over power the class. class description = The darkness consumes the light, this is your creed that guides you becoming one with the darkness is your only means of survival (working progress) any thoughts????? POE 4 LIFE
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This is kinda what i see as a demon hunter
(slight wardrobe change would be nice) ![]() POE 4 LIFE Last edited by Chaosreaper#0339 on Jan 21, 2012, 8:04:18 PM
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When I think of dex (agility) and int together, for some reason my mind always goes to shaman. idk, i guess i play too much WoW or something.
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Seams to me like it will probably be an assassin.
Although if the information about claws is correct, then there will probably be some kind of weapon enhancement skills such as applying poisons or elemental effects and the class would probably either rely on that for damage, or on high critical chance. |
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" Guess im with u on that.. a kinda ninja/assassin/kungfu-monk who moves and strikes fast but at a reasonably weak base dmg, with various buffs/debuffs and other offensive/defensive stat effects... however id say they should add a ranged option to the weapon range just to give the player that kind of choice! Or rather said, if u wanted to tend towards INT, u'd be giving up on ur survivability quite a bit. If u would have to stick to melee u'd end up completely inefficient, not able to sustain ur health or prolong ur fighting capability in any way. even more so, imagine beeing up against a ranged opponent. If that doesn't get implemented, the logical player will be left with the only reasonable option of going DEX>INT, thus beeing kinda led/forced! PittyDaFoo!! (ム)
'Y U NO WORK' ლ(ಠ益ಠლ@) 'Y U NO KEY' ლ(ಠ益ಠ@ლ) 'Y I NO KEY..' ლ(ಠ益ಠლ@) 'Y U NO UNDERSTAND' ლ(ಠ益ಠ@ლ) 'Y .. I LUV TIS SH3T' ლ(ಠ益ಠლ@) ..GOD i rly LOoOVE THIS SHiÄET!! xD |
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agreed.
Although for all we know this class might synergise with existing ranged weaponry or come with its own arsenal of spells - hopefully. |
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true..as for the spells,thats most likely..but i hope too!
that would be awesome :'D PittyDaFoo!! (ム)
'Y U NO WORK' ლ(ಠ益ಠლ@) 'Y U NO KEY' ლ(ಠ益ಠ@ლ) 'Y I NO KEY..' ლ(ಠ益ಠლ@) 'Y U NO UNDERSTAND' ლ(ಠ益ಠ@ლ) 'Y .. I LUV TIS SH3T' ლ(ಠ益ಠლ@) ..GOD i rly LOoOVE THIS SHiÄET!! xD |
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Yeah but it needs an exile-ish name, like murderer you know?
Assassin is too fotm for this game! PM me in forums if you need any help!
Malice's Newbie FaQ: http://tinyurl.com/72wrafn |
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