Flesh and Stone aura effects turn off when moving to a different zone while in Sand stance
Hello,
I am using the Flesh and Stone aura. If I turn on Sand stance, the aura works normally. If I move to a new instance or move between zones, the following occurs: * The aura stops reserving mana * The effect of the aura stops working (I can see this by the fact that the little blind/sand graphic stops appearing over enemies' heads) * The sand aura graphic still appears around my character * The aura icon still appears in the top left of the screen. The issue does NOT occur if I am in Blood stance. My Herald of Agony (my only other aura) remains active while zoning. Thanks! Last bumped on Jun 13, 2019, 7:33:37 PM
This thread has been automatically archived. Replies are disabled.
|
![]() |
Apologies for bumping my own thread, but I wanted to add a couple screenshots to demonstrate. You may want to right click and open the images in new tab so you can zoom in closely to see the top of the enemies' heads.
Screenshot 1 (Immediately after zoning, Aura icon and graphic appear, but the aura is NOT working--no mana reservation AND no sand graphic on the enemies' heads) ![]() Screenshot 2 (After recasting the aura twice, once to switch to Blood and then one to switch back to Sand stance. The aura IS working--mana is reserved, sand graphic is on the enemies' heads, and the aura icon and graphic appear): ![]() Thanks for your attention to this matter! I hope this info helps. Last edited by Cryotron9000#3571 on Jun 13, 2019, 7:34:30 PM
|
![]() |