Stealth Nerf - Cannibal Fire Eaters
Hey there,
cannibal fire eaters (cfe) have been a popular bossing spectre in the past. Apparently they got a quite severe hit with the nerf bat. Was that intended? Just would like to see a confirmation or a fix here. See also: https://www.pathofexile.com/forum/post-reply/2181275/page/168#p22031223 Regards Lilar Last bumped on Jul 28, 2019, 5:33:49 AM
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Any word on this?
It seems like a bug/unintentional adjustment due to the fact that they now spawn in act1 (was previously map only)- I'm assuming this since there was no mention in the patch notes. FYI: The attack/cast rate was severely decreased. Regards, |
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bump too
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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Bump... lets get this answered.
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I would like to have an official statement on that matter too. It was not in the patch notes.
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Bump. Would like to know if this was intentional.
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Tell me, where are fire eaters located? Arent they in act one?
Now if I recall ggg said they massively re-balanced the early game content around the new melee / animation system. Something like everything in acts 1 and 2 I would not be at all surprised if they were adjusted as part of those sweeping re-balances Alas this is always a risks with specters. We saw this with revs a while back too. And those are still garbage Last edited by Saltychipmunk#1430 on Jun 18, 2019, 1:07:46 PM
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It does feel like delve mobs take extra long to die to my cannibal fire eaters. Could be true.
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Any dev response?
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At this point I think the FE's were nerfed because of the new jewels. With 4 slum lords possible thats 320% increased damage. A bit strong in my opinion.
I have a jewel right now that gives. 4 80% projectile, 2 80% melee, 3 slumlords and right outside the circle is spiritual aid so you get the slum lord added damage. Thats 560% to projectile damage and 720% to melee projectile skill like molten strike. The nerf is negligible with the right jewel. NS |
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