Disciple of the Unyielding : Endurance Charge Generation
The label Says 5% on Kill.
I have ran 3 maps now in a row and I only get charges once or twice out of all the hundreds of mobs. There is something off about the generation. In Delve I can clear the whole delve boss spawn area without generating any charges. Last bumped on Sep 19, 2019, 3:41:23 PM
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I'm also experiencing issues with charge-generation on my Icicle Mine Saboteur. It's never granted me any additional charges on kill. IGN: Victory_Or_Sovngarde
It's not a 13 week development cycle, it's a 13 week supporter-pack cycle. You can play any build you want, as long as it's the current meta. |
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Mines, traps, totems, and minions get the kills, not the player.
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I, too, am having issues lately with endurance charge generation linked with Leap slam. Some maps I get 0 and I'm hopping up and down on all their faces like WTF
then maybe on another map I can get regular rate of generation. I check whether or not map mods say monsters are stun immune also. for whatever reason, it is just too inconsistent to put a finger on it from my perspective. I've swapped out blood magic for stun support bc you know maybe monster stun thresholds are higher than normal (for whatever reason), same results: some maps just generate little to 0 endurance charges, while on the occasional map, it will respond as if nothing is wrong. I just dont get what is going on here. Last edited by AShugars#6351 on Sep 19, 2019, 3:42:53 PM
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