Fps drop when water is in the screen.
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After every patch, when the game need to draw the water effects the fps dropes and the latency spikes. i have to restart the client to fix it.
Last edited by anthonyca30#6922 on Jun 7, 2019, 11:10:31 PM Last bumped on Oct 7, 2019, 11:48:25 PM
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Same problem for me, FPS goes from 200 to 5 when moving water is on screen - like Nessa waterfall or Brine King fight. Restarting also fixes.
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I'm also having this problem - dropping water quality to low fixes my FPS in some areas, but not others.
I notice there are a few graphical artifacts appearing in the water (flashing white squares), and I'm also seeing a few other oddities like glowing blue bushes in the western forest, but they're not performance impacting like the water. |
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![]() same Last edited by pokosub#1760 on Jun 8, 2019, 7:09:14 AM
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Same for me.
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Same here. Dropping water quality to low seems to help somewhat but never had this issues prior to 3.7.
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any solutions so far?
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I will add my name to the list of people having the same issue. Definitely the water. Did not have any similar issues last patch.
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You can try to delete the shader cache folders where the game is installed.
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Same problem here. Never happened before this league.
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