3.7.0c Patch Notes (Restartless)

  • Fixed a bug where some added chaos stats were not adding Maximum Damage.
  • Fixed a client crash with Hailrake.
  • Fixed a bug where hideout templates were failing to import.

Last bumped on Jun 14, 2019, 6:39:36 AM
Thank you!
GGG's awesome. Thank you.

Still crashing when Monolith monsters pop, even after the most recent patch (was mentioned as fixed in 3.7.0b).

Here's a clip of it happening to Amie: https://clips.twitch.tv/BlazingBlightedWrenchDuDudu
Last edited by Twirlip on Jun 7, 2019, 11:13:23 PM
Game crashes every time i pull alot of monolith mobs. It is beyond annoying. I have over 500 hours and never had a problem before.
Flame dashing is casting twice sometimes? Possible to fix? Really anoying, and actually killed me a few times, glad i'm not playing HC. Btw, the new 21 mb patch takes 40 minutes to update on steam for some reason
Last edited by Kaystrax on Jun 7, 2019, 11:48:41 PM
Plz fix desync when Cycloning or Dashing. It really unsafe to suddenly desync in Delve and be consumed by Darkness
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