Predictions for increased HP POE
We'll just have to see how the 3.7 patch plays with lots of skills, but with the increases to minion life, I expect the following:
- Abyssal cry will be used even more - Occultist profane bloom will become the most powerful ascendency in the game. - Followed by gladiator gratuitous violence - detonate dead and infernal blow skills will rule this patch - Elemental proliferation might be more noticable - culling strike will be used by someone, somewhere in their main setup for the first time ever :) Last bumped on Jun 5, 2019, 12:38:26 PM
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Actually all this % hp damage dealt on death will change nothing because you are dealing double the damage against monsters that have double the hp, so in the end you are reducing the same amount of % hp of those monsters lol.
The question is how they expect you to build crit in melee builds when it's almost impossible to achieve 100% acc without heavy investments on acc (without being jugg) which leaves you no points to invest in crit. And if the answer is go lycosidae we have a problem lol. |
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" Getting enough accuracy has been never a problem and you don´t need lycosidae. They have changed scaling so it should be even easier. There are plenty of possibilities (ascendancy, passives, flat/% accuracy on gear). And btw you don´t really need to hit 100% accuracy (85%+ is fine with fast attack). Last edited by Rakiii#5559 on Jun 5, 2019, 12:39:46 PM
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