How to scale the damage of Bane
Hey folks. I play a bane occultist in ps4 and I want to know how to scale the damage of bane? Chaos damage, spell damage, non ail multi, increase damage over time and so one. What is the best and which stats i have to looking for?
Example: I have eldritch knowledge with 30% chaos damage increase but is it better as a 14% spell damage + 4% non ail multi jewel? Thanks for helping me! Last bumped on May 20, 2019, 9:42:32 AM
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I probably did it all wrong, but I am very satisfied with my Occultist:Maleficent.
I focused on curse duration, AOE, DoT and Chaos damage. Bane and Soul Rend are almost equal in damage. The speed and crippling effect of bane and the power of soul rend is a nice 1-2 punch. Both clear screens individually. Got me to 95, until I got the Winter Orb bug! I will wear your ghost and you will die twice, against me and for me.
That is some cold blooded shit to say... |
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Chaos Damage over Time Multipler is the number one stat you should prioritize everywhere (on tree and items) if you can get it. The items which can roll this stat is limited. Tree, weapon, jewels for sure.
After that you can scale with the usual chaos damage, damage over time, and spell damage. Bane has the luxury of scaling very well with many things. You may want to use Path of Building to determine whether you want 2 curses in your bane or just Despair + Bane + 4 links. I found that I was doing more damage with only Despair in my links. |
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schau mal in diesen Thread, da wird alles erklärt:
https://www.pathofexile.com/forum/view-thread/2485596 P.S. german due to "weltfremd" ^^ Last edited by LizardEchse#3387 on May 17, 2019, 1:56:26 PM
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The tooltip for it is awful, here are a few pointers.
Increases (to Spell or Chaos damage) are all the same so whichever gives the higher % value is better. More Damage (Chaos Damage over time multi) is much better than the increases in the long run. Increased duration is also nice. Added flat damage doesn't work for Damage over time, and neither does increases to AoE damage for Bane (Bane applies a debuff in the AoE, it doesn't do the damage in the AoE, so you can make the areas bigger or smaller but cant change the damage with AoE based dmg bonuses). Like that one guy said highest damage is probably 1 curse (despair), or 2 curse (despair + temp chains) for a longer lasting debuff. I like using the temp chains version with wither totems, the double curse is still going to kill all the trash in 1 hit and then drop the totems for absurd damage stacking on anything tankier. |
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Non ailment chaos multiplier is better than increased damage. Increased chaos,spell damage, damage over time etc all do the same thing, they are all increased damage. More damage is generally better than increased damage but you only see this on limited things like support gems, pain attunement, arcane surge, frenzy charges etc.
The only way to be sure if one choice is better than another is path of building really. Edit: +1 socketed gems is the best way scale bane. Link despair only with empower, efficacy,void manip, swift affliction/controlled destruction. If you link more than one curse bane loses damage. Use vixens entrapment if you want extra curses to cast with bane. Last edited by Pileggi#0864 on May 18, 2019, 5:22:50 AM
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If your running out of places to pick up increased damage in the tree, dont forget you can grab the "minion damage applies to self" over on the far left if you want to make a hybrid summoner build which works in nicely with where your tree is probably heading.
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Gem levels give a huge boost to Bane's damage. Make sure you are using a level 21 gem.
Then make sure your 6th link is a level 4 Empower making it a level 24 Bane. And put it all in a doubly corrupted Skin of the Loyal (any two of +1 gems, +2 AOE, +2 curse) for another 5 gem levels giving you a level 29 Bane. No other Bane setup will reach equivalent dps. It would boost your current 550k dps up to 870k. (That's with your level 20 gem, it would be even higher with the 21 gem) Last edited by Qiox#1561 on May 19, 2019, 4:17:16 AM
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Oh man. I will ask my brawski what he did with it.
Fighting the war against the AltF4Core! Hardcore is for whimps.
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"This is very sound advice. Anything that says "increased" will be inferior to "more" or to non-ailment chaos damage over time (unless the increased-number is much much higher than the non-ail multi number). I personally will not pick up "increased Damage" if I have to skip on defenses for it. "Increased" has diminishing returns, "more" does not, non-ailment chaos damage over time is in the middle. For all the details check: "That guide has a whole section dedicated to optimal curses and support for Bane. Thx @LizardEchse für die recommendation :) Let tomorrow be about solutions. Today is about vengeance. - John Oliver Had a Chaos-DoT-Caster-guide for any class, then 2021 patches happened^^ https://www.pathofexile.com/forum/view-thread/2485596 Last edited by Lightelder#6734 on May 20, 2019, 7:41:01 AM
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