[3.6] Gilly's Storm Burst + Cast while Channelling + Arc Trickster | End-game content | SSF(HC)

Hey buddy,

Welcome to my Storm Burst + Cast while Channelling + Arc Trickster build!
This build is great for softcore and potentially HC if you wanted to take it to that route. SSF might be a bit challenging for the weapon + shield combo as well as the gloves and rings, but it's definitely worth a try, and if you're successful, let me know and I'll incorporate it into the thread!

The build has insane damage with great survivability! This post will include all aspects such as leveling and itemisation with showcase boss kill videos.

I'll answer any questions you have. If I'm playing a different game though don't let that deter you, I'd be willing to hop on this character and show you how it works or anything. I stream at twitch.tv/gillysj every Sat-Thu 5pm EST / 11pm CET (Sorry my eurofriends, I'll be able to stream more friendly times in a few months hopefully). Oceanic friends can find me every Sun-Fri 9am AEST.




The fundamental idea of the build is to be lightning focused with Storm Burst. There's quite a few Storm Burst builds out there, but I wanted to put my spin on it. So I decided to try Cast while Channelling with Arc. While Arc did indeed get nerfed, it's still a decent skill and it helps with clearing maps.

The idea is to have Arc consistently shock enemies and help clear maps while Storm Burst does all the damage. It takes about two seconds to ramp up Storm Burst and start melting bosses. Storm Burst works by channeling the skill obviously, and the longer we channel the more balls that will appear and explode, kind of like Blade Vortex or Summon Raging Spirit. So, that’s why we take increased skill effect duration nodes on the passive tree thus increasing the damage output of Storm Burst.


Here's my video that gives a quick fundamental rundown of everything incase you prefer to watch rather than read: https://youtu.be/KZnIl_GcOxg

I found Arc to feel better because of the adds phase. The video includes my footage of the Uber Elder Kill - ignore my babyrage during the fight. Just a disclaimer, for the boss kill videos I wasn't using Arc. I was testing out the Efficacy gem and didn't even switch out the Cast while Channelling gem, essentially I ran a 5-link. If that doesn't speak to the power and magnitude of the skill, I don't know what will!

Uber Elder kill: https://youtu.be/G4sIU3UL7LA

Shaper kill: https://youtu.be/DygQwVieA6U

27/04/2019 - Deathless Uber Elder kill: https://www.youtube.com/watch?v=E25Msr9k5y8

Pros & Cons

+ High Effective HP.
+ Can do Phys Reflect maps.
+ Can do No Life/Mana regen maps.
+ Life and Energy Shield Leech with Blind and Taste of Hate combined help with survivability and sustain.
+ Can be budget friendly.
+ Plenty of mobility allowing you to zoom through areas.
+ Insane single-target damage.

- Can't do Ele Reflect maps.
- Uber Atziri has 2% inherit reflect, so it's easy to kill yourself on the boss. Still killable, just annoying.
- Semi-Flexible gearing options.
- Can get destroyed by Chaos Damage and any DoT's like Ignite can be nasty.
- Not the most zoom clear speed

Path of Building / Skill Tree


Gems & Links


Our damage setup is:
6 link: Storm Burst + Cast While Channelling + Arc + Energy Leech Support + Infused Channelling. Our 6th link comes from Shroud of the Lightless which gives us a level 20 Elemental Penetration (basically a level 20 Lightning Penetration).

If you're not using a Shroud of the Lightless then I would recommend using Lightning Penetration as the sixth link.

5 link: Storm Burst + Cast While Channelling + Arc + Energy Leech Support + Infused Channelling

4 link: Storm Burst + Cast While Channelling + Arc + Infused Channelling

For mobility we use two different skills
Our first is:
Shield Charge + Blood Magic + Faster Attacks
This setup allows us to zoom around the map faster and get out of danger.

The second is:
Flame Dash + Faster Casting + Blood Magic
This allows us to traverse over areas in which Shield Charge fails to do so.

Our Auras are:
Herald of Thunder + Wrath + Zealotry + Enlighten.
Enlighten level 3 in conjunction with the two unique rings Circle of Regret with the mod 'Herald of Thunder has #% reduced mana reservation' allows us to run all three auras. This will mean our mana is zero, which is why we use the Blood Magic gems for our movement skills.
Do note that the gloves we use provide a +1 bonus to Wrath and Herald of Thunder.

For helping defensives:
Cast when Damage Taken + Immortal Call + Increased Duration + Wave of Conviction.
Wave of Conviction is a nice added bonus, and because of increased duration it more than often stretches far enough to hit targets and expose them to lightning damage, so it's an added bonus.

Our final defensive setup:
Orb of Storms + Increased Duration + Blind + Onslaught
Orb of Storm is pretty crucial to our build as it provides so utility. It blinds enemies while also giving us the Onslaught buff.
Some people may prefer to use Storm Brand over Orb of Storms, but Orb of Storms felt more reliable as it attacks a range of targets instead of just one.






Leveling Gem setup:

Main skill: Storm Brand + Added Lightning Damage + Lightning Penetration + Controlled Destruction

If you're running a 6-link then add in Onslaught and Faster Casting

To help with single target we use:
Lightning Spire Trap + Added Lightning Damage + Trap and Mine Damage + Advanced Traps

To help zoom we use:
Brand recall + Arcane Surge (make sure this stays at lvl 4) + Faster Casting

Leveling Gear:

All these uniques will be significantly great to our leveling process. For rings you can grab some Kaom's Sign or Blackhearts

For your belt we can use a Wurm's Molt or Meginold's Girdle, we mainly want it for the stats and resists, then you'll grab any good leather belts while leveling.

There aren't any insanely good amulets to use while leveling so any rare ones will do. The important gear you'll really need to zoom through is shown below.

When you reach level 10 switch to two of these instead of the Lifesprigs.

Leveling Passive Tree:

Level 25: https://www.pathofexile.com/passive-skill-tree/3.6.3/AAAABAYAAAj0DkgRlha_IvQmlSoLPmVTjVVLXfJh4mpDbAttGXBSf8aJ04w2kyeU8Z9ItDi86s8a5Rn4l_v1

Don't forget to do your first Ascendancy at around level 32!
Level 45: https://www.pathofexile.com/passive-skill-tree/3.6.3/AAAABAYCAASzBUII9A5IES0Rlho4IvQnLyoLLJww-DLROtg-ZUGWRUdTjVnzXfJmnmpDbAttGXBScNRxaXIPdKV8g3_GgpuJ04w2kFWTJ5Txn0iiAK7_tDi86sBmyvLPGtD11ablGevu-Jf5pPv1

Grab your second Ascendancy points at level 55 and then your third at lvl 67. Around here you want to drop Storm Brand and start using Cerberus Limb + Aegis Aurora and use the Storm Burst setup
Level 65: https://www.pathofexile.com/passive-skill-tree/3.6.3/AAAABAYCAAPuBLMFQgj0CSAOSBEtEZYWvxo4G7Qc3B2-IAYi9CaVJy8o-ioLKwgsnDD4MtEzbDOHNZI5STrYPydBh0GWRUdKyEyDVUtZbVnzXfJfmGHiakNqjGwLbRluqnBScNRxhXIPdIF8g3_Ggh6Cm4LHhTKJ04qvjDaQEZBVkyeiAKKjotmtO67_sNi18rc-uJO86sBmwfPIFND11abYvdq52wvf8-vu9W_5pPno_go=

Finally grab your last Ascendancy points at around level 75.
Level 75: https://www.pathofexile.com/passive-skill-tree/3.6.3/AAAABAYCAAPuBLMFQgbnCPQJIA5IES0Rlha_GjgbtBzcHYMdvh9BIAYi9CaVJy8o-ioLKwgsnDBbMPgy0TNsM4c1kjlJOtg64T8nQYdBlkVHSshMg03jVUtZbVnzXfJfmGHiakNqjGwLbRluqnBScNRxhXIPdIF7w3yDf8aAs4IegpuCx4UyidOKr4w2kBGQVZFHkyeYU6IAoqOi2aQFplesl607rv-w2LVItfK3PriTvOrAZsHzyBTQ9dWm2L3audsL3_Pr7vVv-aT56P4K_o8=

Level 85: https://www.pathofexile.com/passive-skill-tree/3.6.3/AAAABAYCAAPuBLMFQgbnBx4I9AkgDkgRLRGWFr8aOBu0HNwdgx2-H0EgBiL0JpUnLyj6KgsrCCycMFsw-DLRM2wzhzWSOUk62DrhPydBh0GWRUdJUUrITINN41VLWW1Z813yX5hh4mpDaoxsC20ZbqpwUnDUcYVyD3SBe8N8g3_GgLOCHoKbgseFMonTiq-MNo_6kBGQVZFHkyeVLphTogCio6LZpAWmV6yXrTuu_7DYtUi18rc-uJO5k7zqwGbB88MJyBTQ9dWm2L3audsL3_PjYuvu6_Xw1fId9W_5pPno_gr-jw==


Ascendancies, Bandits & Pantheon


Ascendancies: I went with Ghost Dance -> Escape Artist -> Harness the Void -> Swift Killer.

Bandits: We're helping Alira to help out with resist and also give us extra crit multi. Mana regen is useless.

Pantheon: Both Soul of Lunaris and Soul of Solaris are solid choices for our major God pantheon choice. I went with Lunaris since we rely a lot on dodging and evasion already so it's a nice added boost.

Our minor God pantheon selection is Tukohama, since we're stationary while we cast Storm Burst, this is a great fit for our build.

SSF (work in progress)

For those of you interested in SSF. It went extremely well, I was surprised at the potential this had. I played during the Flashback league and opted to do HCSSF as a test. Unfortunately I did die, but I was just starting to creep into Red Maps, and could comfortably clear those maps. We don't our gem setup.


Storm Burst orbs deal damage over a selected area. The spell deals damage when it's created and each time it jumps around (which is every 0.4 seconds). The orb will explode at the end of its duration resulting in more damage. Each orb has a base duration of 1.2 seconds.

The sweet spot without sacrificing gem links or investing too much gear for us 2 seconds. Another option if you want to go further is to hit 2.4 duration, though that might require sacrificing a gem link to achieve. To achieve the 2.0 second duration we need at least 67% increased duration. This means going down to the Scion area is an absolute requirement for this build.

Why do we want 2 seconds? Because it's not that hard to achieve, and remember the balls jump every 0.4 seconds - meaning two more jumps of doing damage to our target. That's a 50% increase in damage.

Going down to Scion and grabbing the two different skill effect duration nodes gives us 75% increased skill effect duration (assuming you're using Might of the Meek). That means our orb duration is now 2.1 seconds.

If you want to achieve the 2.4 second duration then grab some boots with Increased Duration (another 15%) and replace Infused Channelling for Efficacy. This would bring the total increased skill effect duration to 106% which is roughly 2.5 seconds.

I didn't do this in my original setup because I liked the added survivability Infused Channelling provided. I probably wouldn't recommend going out of your way to do this though, as finding the boots might be a bit of a pain, and Infused Channelling is such a great skill already. Just stick with the skill effect duration nodes on the passive tree with Might of the Meek and you're good to go!
Last edited by Xarym on May 23, 2019, 10:53:10 PM
Last bumped on May 10, 2019, 6:44:41 PM
Updates / Changelog

30/04/2019 We've done a slight tweak to the build. So you'll find changes here and there thorughout the forum post. We're no longer taking Weave the Arcane, we now take Swift Killer as the final ascendancy. And, we're using Blood Magic instead of Fortify with our Shield Charge skill. The same applies for our Flame Dash skill, we are replacing Enhance with Blood Magic. We no longe use Power Charge on Critical in the Orb of Storms setup because of the new ascendancy nodes we take, instead replace it with Increased Duration gem.

27/04/2019 - Uploaded Deathless Uber Elder video
Last edited by Xarym on Apr 30, 2019, 8:58:57 AM
Hey guys I've updated the videos section with the unedited footage of the Deathless Uber Elder kill.
Thanks for share your build.
Having fun with it.
zdavaz wrote:
Thanks for share your build.
Having fun with it.

Great to hear buddy!

I recently updated it with some tweaks to gems/ascendancy - nothing too major - so be sure to check out what I've changed (its under changelog on the 2nd post). :)
Hey everyone I'll be playing/streaming a lot of the one month league with this build and I'll be doing it Solo Self-Found and Hardcore. If it turns out to be viable and great I'll update the thread with a new section for it!

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