[SOLVED] [Error:-2005270523] PoE FORCING my GPU to overclock beyond its core values

tl;dr : PoE asks a clock speed on my GPU's that it can't handle.

tl;dr2 FIX : Check out VGA Bios for any "estimated max." clock speed value and make sure it's the same as your retail/specifications max clock speed

Hi, after experiencing weeks of crashs and trying every possible suggestions on forums, I started monitoring my gpu clocks and found out crashs are happening when PoE is actually demanding of the gpu a clock speed it cannot handle.

My GTX 760 ti 192 bits can handle a 823Mhz clock, yet PoE FORCES it to go up to 1015MHZ and the crash happens.

The GTX 760 also comes as a 256 bits version which has a max clock speed of 1033Mhz.

My guess is that PoE does not recognize certain cards specifications and forces them into a mode they can't handle, hence unstability and crashes that some of us experience.

Here the screen below :

Last edited by xConstantinex#3366 on Apr 8, 2019, 3:25:51 PM
Last bumped on Apr 10, 2019, 2:02:12 AM
PoE has no hardware control so no, that's not the problem.

Both Intel CPU's and nVidia GPU's have a boost mode they themself will enable if they "feel the need for extra" power.
However, when doing so it because very important that cooling and PSU is working optimal so it looks like you have a hardware problem with your PC.
Make sure that your motherboard firmware is up-to-date and the same goes for your nVidia drivers.
Also make sure that all fan's are working and is not filled with dust.....
Last edited by HanSoloDK#4843 on Apr 7, 2019, 10:12:06 AM
yeah, like stated, this isn't Path of exile over clocking your hardware out of spec.

This is a boost clock that many gfx cards have (and processors)

literally goggling it, the second result shows you the base is supposed to be 980 and boosts to 1033mhz, different hardware vendors will have slightly different clocks and boosts, that isn't the cause of the crashing though.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
Last edited by lagwin1980#2224 on Apr 7, 2019, 10:31:52 AM
"
HanSoloDK wrote:
PoE has no hardware control so no, that's not the problem.

Both Intel CPU's and nVidia GPU's have a boost mode they themself will enable if they "feel the need for extra" power.
However, when doing so it because very important that cooling and PSU is working optimal so it looks like you have a hardware problem with your PC.
Make sure that your motherboard firmware is up-to-date and the same goes for your nVidia drivers.
Also make sure that all fan's are working and is not filled with dust.....


Drivers are up to date, fans are clean and gpu temp is about 45°C.

Yes PoE demands an increase of the gpu clock that is beyond what the specifications of my hardware are : my gpu caps at 823Mhz, 888Mhz in boost mode. Yet during intense phase as you can see, the gpu goes up to 1015Mhz which corresponds to another version of my video card.

Again, fresh windows install, up to date drivers and not such a behaviour in other games
Last edited by xConstantinex#3366 on Apr 7, 2019, 12:45:01 PM
"
lagwin1980 wrote:
yeah, like stated, this isn't Path of exile over clocking your hardware out of spec.

This is a boost clock that many gfx cards have (and processors)

literally goggling it, the second result shows you the base is supposed to be 980 and boosts to 1033mhz, different hardware vendors will have slightly different clocks and boosts, that isn't the cause of the crashing though.


See above. It's annoying when people have no clue what they're talking about. I posted the gpu specs and the boost is capped at 888Mhz for a 823Mhz base clock.

The 1015Mhz frequency is called by PoE, it does not happen in any other game I've ever played, nor did it happen in PoE before 3.6.2 patch.

It is coming from PoE which is requesting a clock speed my gpu cannot handle, although another version more popular of my gpu, the 256bits, does.

PoE probably did not implement proper support for my model and thinks the 192bits and 256bits versions operate at same clock speed.
Last edited by xConstantinex#3366 on Apr 7, 2019, 12:45:37 PM
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xConstantinex wrote:
It's annoying when people have no clue what they're talking about.


Yes...it is.

In this case it is you though, the game client dose not at any time access anything to do with the clock speed of your GPU or CPU (there is nothing in the client with which to do it)

The rest has been explained to you pretty fucking basically, if you refuse to do even basic "leg work" looking this shit up yourself i would not expect any help from anyone.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
Last edited by lagwin1980#2224 on Apr 7, 2019, 12:50:41 PM
"
lagwin1980 wrote:
"
xConstantinex wrote:
It's annoying when people have no clue what they're talking about.


Yes...it is.

In this case it is you though, the game client dose not at any time access anything to do with the clock speed of your GPU or CPU (there is nothing in the client with which to do it)

The rest has been explained to you pretty fucking basically, if you refuse to do even basic "leg work" looking this shit up yourself i would not expect any help from anyone.


How do you explain that this happens only in Poe then? You come in and give basic comment, so don't expect me to pat your back big fella.

Anyway, for those who might have those crashes recently, here's what I found out and the fix (after two weeks of trying out every basic/first level procedures that smart ass like above give) :

PoE makes my gpu go beyond its maximum retail clock so I looked up how to force lock my gpu clock speed => looking at my gpu bios with Nvidia Inspector, eventhough the base/max clocks are red correctly, there is also an "estimated max." value that is at 1019Mhz (well beyond what my hardware is supposed to cope with) and PoE seem to have taken advantage of this value.

So I tweaked the GPU Bios to set this "estimated max." value at the same as the GPU boost value (888Mhz in my case) then I monitored the gpu while playing : it now stays at 888Mhz and PoE is stable.

Will update the thread as solved with the fix in opening post.
well let see if we can help you understand this better.

You write -->
looking at my gpu bios with Nvidia Inspector, eventhough the base/max clocks are red correctly, there is also an "estimated max." value that is at 1019Mhz (well beyond what my hardware is supposed to cope with).

So in your bios the manafacture have put the boost value that the card is allowed to do when a heavy load is put on it. Please observe that I write "the card is allowed to do when a heavy is put on it". This is very important.
There are many problems with PoE, I will agree with you about this, however no game can force a CPU or GPU to change it's clock. It can put a heavy load on the CPU or GPU, and it's now up to the CPU / GPU to handle this and both Intel and nVidia have chosen to allowed a boost function for this.
Of cause if this value is incorrect / wrong, then the CPU / GPU will try to do something that it can't handle and then we have a crash.
This however, is not done by PoE (other the by a heavy load request).

If you still don't agree, you should go to like a hardware forum like LinusTech or Tomshardware and this will very fast be confirmed.

You could also write to the vendor of the GFX and ask why they have put a wrong value in the bios.
"
HanSoloDK wrote:
well let see if we can help you understand this better.

You write -->
looking at my gpu bios with Nvidia Inspector, eventhough the base/max clocks are red correctly, there is also an "estimated max." value that is at 1019Mhz (well beyond what my hardware is supposed to cope with).

So in your bios the manafacture have put the boost value that the card is allowed to do when a heavy load is put on it. Please observe that I write "the card is allowed to do when a heavy is put on it". This is very important.
There are many problems with PoE, I will agree with you about this, however no game can force a CPU or GPU to change it's clock. It can put a heavy load on the CPU or GPU, and it's now up to the CPU / GPU to handle this and both Intel and nVidia have chosen to allowed a boost function for this.
Of cause if this value is incorrect / wrong, then the CPU / GPU will try to do something that it can't handle and then we have a crash.
This however, is not done by PoE (other the by a heavy load request).

If you still don't agree, you should go to like a hardware forum like LinusTech or Tomshardware and this will very fast be confirmed.

You could also write to the vendor of the GFX and ask why they have put a wrong value in the bios.


I agree, yet strangely while running Poe PRE patch 3.6.2 and also in DirectX 9 mode, I had not this trespassing of the Boost value, nor do I experienced it in other games.

So while PoE/DirectX 11 does not manipulate directly the GPU clock, it seems it brings that wrong value to be taken into account.

Note that this value is NOT the boost value There are three values in the VGA Bios : the max clock 823Mhz, the Boost value 888Mhz and the "estimated Max." value of 1019Mhz.

It is that last value that seems to be pushed by Poe/DirectX 11. Again I have not had this trespassing in other heavy duty games, nor in PoE pre patch 3.6.2 and the DirectX 9 version.
Last edited by xConstantinex#3366 on Apr 8, 2019, 1:58:05 PM
Btw, the game has been running fine for a few hours once I corrected the VGA Bios, yet after three hours or so, I experienced a serie of crashes again upon logging in => the GPU clock would go beyond the Boost Value again, despite my Bios values being correct/locked.

I rebooted my PC and the GPU clock remained at 888Mhz for the next hours of PoE. No crashs again.

PoE seems to make something bug, even after correcting the VGA Bios, it can still bring my GPU to go beyond the Bios values. There's something in the way DX11/PoE handles and seem to provoke a bypass of some GPU/drivers interactions and Bios limitations.

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