Just a theory

GGG from some time wants slow down gameplay and most of us see this. What if all that expected disconnections, lag spikes, crashes and other "program stopped responding" are part of this agenda?

Just a theory with ;)
Last bumped on Apr 8, 2019, 8:55:12 AM
Wow just wow lol
Can't speak for all, but I haven't had a single disconnect this league. Doesn't give a sense to me why would they do it and decrease their profits?
If they really wanted to slow down the speed of the game, they wouldn't introduce timers, decaying mechanics and "stressed gameplay" each league. They say they want to slow down the game, their actions tell a different story. More movement speed and movement skill cooldown reduction on the tree? Decaying mechanics?

Nah.
Bring me some coffee and I'll bring you a smile.
Do you saw achievements tab, OP?
Their actions tells opposite.

You will not find there «kill both vaal vessels in alluring abyss within 5 minutes from each other». Its 5 sec now.
Yeah its nice to see that sence of humor is still living among the "nation"...
That's Just a Theory, A Game Theory?
"
John_Ra wrote:
Do you saw achievements tab, OP?
Their actions tells opposite.

You will not find there «kill both vaal vessels in alluring abyss within 5 minutes from each other». Its 5 sec now.


Besides many actual developments towards speed meta this is one of the arguments i am not willing to subscribe.

These kind of challenges do not require a ultimately fast clearing skill. You just have to kill them both in short duration one after another. But it does not matter if you do the first after 10 sekonds and the second after 13 or if you do this after 10 Minutes and 10 Minuts + 4 seconds. More the opposite, if you have a slower clearing skill its much easier to keep them both on almost equal life total. (of course if you know their mechanics and how to avoid them).

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