[SHITPOST] Build diversity labyrinth Edition

Hf :)
Last bumped on Mar 25, 2019, 1:26:50 AM
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nikitoknikitok wrote:
Jugg is best lab runner, undisputedly. Can literally afk at traps, tank izaro with disraptors/essenses or whatever the most damgerous mod is. It actually takes some effort to die, rather than staying alive ;)


Balance in a nutshell ;)
Hf :)
Don't bring pick up truck to F1 race. Some builds are better at one things , others at doing others. To get best results at anything - be it mapping, bossing or labbing one must have a dedicated build.
LAB... pretty much everyone (except the couple dozen people who ladder) hates doing it, but has to if they want any real character progression.

Then there's the sense of accomplishment at the end... that no one feels. Instead they feel forced violated that they had to risk their character to play some lame-ass frogger game.

Of course, my prism is HC. Softcore no one really cares if you die to a network hiccup blade car, just redo.

My builds these days are all based around 2 lab runs for 4 points, torture enough.
I'm the Ps guy: Psomm, Pso, Psong, pso-on and pso-phorth.
Last edited by Psomm#5110 on Mar 24, 2019, 8:49:26 PM
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Psomm wrote:
LAB... pretty much everyone (except the couple dozen people who ladder) hates doing it, but has to if they want any real character progression.

Then there's the sense of accomplishment at the end... that no one feels. Instead they feel forced violated that they had to risk their character to play some lame-ass frogger game.

Of course, my prism is HC. Softcore no one really cares if you die to a network hiccup blade car, just redo.

My builds these days are all based around 2 lab runs for 4 points, torture enough.


Well i understand where you come from i also played HC back in days and even now occasionaly.
Labyrinth is a "hard to get started", "easy to master" content ( specialy now with all those shiny uniques items that let you trivialize it ).

Anyway it was mostly a shitpost to discuss build diversity this is something i have a lot of interest for when it come to PoE :) And as you can see ... when it come to labyrinth there is none.

I wish i could do some changes to the labyrinth myself, this content has been mostly abandoned because lot of players hated it with it's original implementation but there is so much to do to make it more fun, more competitive, more everything in fact. list of improvements and changes i have for it is really long x)
Hf :)
Last edited by Heli0nix#0378 on Mar 25, 2019, 1:32:42 AM

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