Hi there !
First of all congrats for this excellent game !
I noticed that there are four types of attributes regarding critical strikes in the passive skill tree:
- critical strike chance
- critical strike damage multiplier
- spell critical chance
- spell critical strike damage multiplier
Until recently, I assumed that since there is such a differenciation, spell critical applies to spells and criritcal applies to char who use their weapons to deal damages.
However, when I put an "Increased Critical Strikes" support gem for spells (ice nova and ice spear precisely) I noticed that it was indeed working (i.e. my chance of doing a critical strike with my spell was enhanced, according to my character window - by the way, there is a minor bug about that: when the support gem is put into the stuff, in the character window the "critial chance" is replaced by "critical damage multiplier" cf screen. However, this bug gets fixed when we look to another skill and then go back to the previous one). Since I was quite surprised about that, I also tried to put a point in a passive "critical strike damage multiplier" and this as well worked for my spells.
Is that a bug ? Or did I miss something regarding the difference between spell critical strikes and "normal" critical strikes ? Is there no difference at all ?
Thx
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