[3.5] Skeleton instability

this build is my version of the build -
[3.3] Explode-a-bone minion instability skeleton/dark pact necro
https://www.pathofexile.com/forum/view-thread/2173197

so we use Minion instability and Necromantic Aegis
with this must have gear



we also need at least one of those jewels


i can have maximum of 11 skeletons
for pack clearing just one skeleton cast (5 skeletons)
can clear anything.
in a matter of seconds.

i use 10 zombies for defense mainly
they rarely ever die.

Edit:
Shaper destroy the zombies with one beam.
anything bellow shaper might kill 1 zombie once every 10 maps.

i was surprised to see that the skeletons have a nice base damage even before exploding so going out with party that give purity of fire doesn't kill your damage entirely my skeletons can do damage even without exploding.

Pros
Spoiler
it's fun, it's fast.
easy leveling.
can clear anything up to shaper (so far).
zombies are really tanky.
can run reflect maps.
can run all mods (except regen).
can be really cheap but scales really well with more expensive gear.
really good jewels cost about 10c.
we don't really use es armour or evashion so any gear would do.
if zombie dies he explode and deals about 300k dps. (might be even more).
have nice healing from exploding skeletons( the heal about 240 life for each dead one they also heal our zombies.)
POPCORN.


Cons
Spoiler
can get one shotted (6k life so far).
the gear color is quite weird.
4b 2r so we must use es gear on body. ( and mix of colors on any other piece)
and those doesn't have armour or evashion.
not any decent amount of es.
can be sometimes frustrating to color the socket of some gear.
not enough mana to raise zombies if you really need.(with arctic armour hot 50 mana to use, so i can summon them only if i disable it.).
(if you trow vaal clarity prob would fix this).
cant run no regen maps (cant kill them if cant summon the skeletons).


Gameplay
Spoiler

t13 Racecourse 8 mods
https://www.youtube.com/watch?v=IJU9N6Jcd_8&t=1s

Shaper
https://www.youtube.com/watch?v=xL-Ocvk-auY&t=3s

my second shaper run ever so iam quite bad at dodging him could have been deathless.



Gems
Spoiler

Summon skeletons
Spoiler

vaal summon skeletons + empower(lvl 3+) + minion life + combustion + minion damage + fire penetration.

either empower, combustion or fire penetration can be removed for 5l or 4l.
but they do boost the damage quite a lot.


Curses
Spoiler

blasphemy + enfeeble + flammability.
enfeeble can be switched to watever if you feel like.
i use it to keep my zombies alive and my self.


CWDT
Spoiler

cwdt + immortal call + phase run + convocation.
again this can be switched to watever. use it to not die.
the convocation is great against projectile enemies.


Raise zombie setup
Spoiler

my raise zombie setup are to make the zombies as tanky as possible
so i got my self this nice helmet for 50c.




this make my zombies a 6L
(immolation is uselss).
and those i can trow the fortify to make them even more tankier.

so best zombies setup would be
Raise zombie + minion resistances + minion life + empower + fortify.

minion resistances are need due to our shield that makes our minion resistances -50% for all.

a 4l setup would be without the fortify.
+1 or +2 to minion gems on helmet is also really good to have.

animate guardian
Spoiler
switch fortify for animate gurdian
with the same setup.
he would be unkillable
with any items.

killed shaper without animate guardian even getting damaged.

Dying Breath, Leer Cast, Victario's Flight, Southbound, and Ambu's Charge

get this on animate guardian
it works great we get so much damage boost
the dying breath boost our curses and the damage of the skeletons.
we get free 10% movement speed.
and so extra damage from helmet aura.

i got lvl 21 animate gurdian.




Movement
Spoiler

shield charge + faster attacks + fortify


with this you still have 3 gems open.



Gear
Spoiler
we mainly need some resistances.
as much minion life as possible or minion damage.
our weapon and shield are unqiue so not much there.
and we must get as much life as possible.
that about it.

6l body armour with 4b 2r are preferable.

Current gear :
Spoiler

this gear can be replaced for much better one.
Except for the helmet with i can't really see anything better.

the body armour cost about 1ex.
all the other stuff combined less then 1ex.



Jewels :
Spoiler
we get as much minion life and minion damage as possible
also we grab some life.
maybe some resistances.

minion taunt chance or blind is really good.
and minion added fire damage are also nice but not necessary.

those jewels was bought at around 5-20c each.

we also need at least one of those




flasks
Spoiler

i'm bad at flasks in this game so use what ever.





leveling
Spoiler
for leveling you use zombies / skeletons.
until level 35
we also need this jewel for our skeletons


35-45
we pick up minion instability.
and we dual wield
Earendel's Embrace to kill skeletons faster.



45+
we equip Maligaro's Lens
and pick up Nectomantic Aegis.


this build can probably work with dual wielding Earendel's Embrace
but the shield gives so much more.


skill tree

Last edited by Jupi_jup on Mar 4, 2019, 1:10:42 PM
Last bumped on Mar 4, 2019, 11:16:51 AM
this is an interesting skele build, looks awesome... do you have some video stuff?
"
TheBlutstein wrote:
this is an interesting skele build, looks awesome... do you have some video stuff?


sure made one now
https://www.youtube.com/watch?v=IJU9N6Jcd_8&t=1s
Last edited by Jupi_jup on Mar 4, 2019, 1:09:42 PM
Last edited by Jupi_jup on Mar 4, 2019, 1:09:58 PM

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