Ignoring Jun in Act 9 in Synthesis?
So if i ignore Jun in the upcoming league in act 9, is it possible to ignore the whole syndicate shit in the league?
As they wrote, shuffling the board after doing mastermind is the same shit as a full reset. they obviously still dont know why nobody did mastermind. the rest of betrayal content sucks anyway, same as the league itself. best of the league were old masters gone. and if i'm forced again to do this unfun encounters while delve and fun stuff is gated behind stupid rare sulphite nodes, ill just skip the whole league. bad enough betrayal is getting core Last bumped on Feb 23, 2019, 9:11:52 AM
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I don't think an official response will be given. Even if ignoring jun does not block the syndicate, then you can still get all safehouses to 100% in order to lock out the league, albiet this is a very time consuming process.
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i hope we can ignore it
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How about that after you defeat Mastermind, it become opt-in to start doing a new round of it? I'd buy into that. That would make the first round compulsory and subsequent rounds opt-in. Just visit Jun in your hideout to start getting encounters again.
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All the other masters have quests too, that you can ignore, they will still pop up. Im sure the same will happen with Jun and Betrayal.
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"Oh look, an npc with an exclamation mark!"
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as they said syndi go core
even if you ignore it in storyline you will still unlock her by completing storyline on your atlas i mean daily missions are connected to the atlas progress so you will encounter her and eventually get your shit pushed in by intervention |
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" What? How would that be possible? After 3 maps the 100% savehouses move back down to 90%. Usually to block the league is to wait until you get a research mission and igroreit because from that point on you only get that research mission over and over again. German saying: Schönheit und Funktionalität in Sekundenschnelle zu ruinieren, ist dem wahren Dilettanten keine Herausforderung!
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If it works the same way like the current league it would make no difference if you speak with Jun in act 9 or not.
The random Syndicate encounters in act 9+ and maps will spawn regardless with their defined rate. The initial trigger for Syndicate (to spawn afterwards) is the act you enter and not the quest NPC. Masterpiece of 3.16 lore "A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks Last edited by gandhar0#5532 on Feb 23, 2019, 7:16:51 AM
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Synthesis Syndicate encounters should work the same as Betrayal. Play them until we get Jun at Syndicate Lab and then skip forever and they're locked out and can't bother us anymore.
"You've got to grind, grind, grind at that grindstone..."
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