Dark Forest Map (T14) boss is a joke?
I propose you triple its bleeding damage.
Oh and don't forget to double wolf form accuracy rating, hit damage and attack speed. Otherwise its trivial content. Last edited by Fnts7#2833 on Jan 15, 2019, 7:38:05 PM Last bumped on Jan 16, 2019, 8:38:43 AM
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I think the trees should fall on you as you fight him for phys damage. Throw in a few lab traps and make the ground shocking and burning damage everywhere.
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no need to buff the bleeding damage just add some changes like:
>bleed ignores bleed immunity >bleeding enemy are cursed with level 20 temporal chain >100% chance to create chilled ground on hit against bleeding enemy >100% chance to maim against bleeding enemy >100% chance to hinder against bleeding enemy >ignores avoidance, evade, and block against bleeding enemy >bleeding enemy cannot leech mana and life >bleeding enemy cannot use movement skill >bleeding enemy is cursed >bleeding enemy cannot use flask |
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People die to map bosses????????
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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^^ not a bad start. In shaped maps, Shaper instead should revive him with onslaught. He can say 'Pretty good... But I use this! MONSTER REBORN!'
Last edited by ReinEuthanasia#3658 on Jan 15, 2019, 11:45:49 PM
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" NOW EAT THIS! +and summons 10 syndicate necromancers+ |
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" People don't die to acid caverns bosses???????? PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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" That one.. With the beefy totems.. >:[ |
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Depends on the map mods and sextants you run as well as your build and level....
However there is more ridiculous shit like a lvl 70 doing uber elder deathless.. t14 maps arent meant to be hard or difficult.. For newbies and bad builds sure, for vets/experienced we farming shaper and respawning uber elder on the regular we dont even touch t14 maps other than selling them |
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Nonono, that is just wrong approach. The boss should get much better at that hide-and-seek he pulls off sometimes. He should go invisible and sit somewhere in random corner, until you throw a Bestiary net on him, then he of course moves to a new invulnerability phase, reading you out loud some developer manifesto, while shrinking your character by that vortex
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