Tukohama's Vanguard with Necromantic Aegis and +1 Totem Enchant Still bugged

I was hoping you would fix it all when you fixed multiple totem support for the TV's but no avail.

I tested This and I get 1 totem not 2. The Spectre gets the shield buff which gives him +1 totems.

He should have 2 totems.

Character is "ShadowDeathMarch", I have Necromantic Aegis and Bitterbind Point Titanium Shield with the +1 number of Summoned Totem crafted buff on it.

The Necromantic Aegis says "All bonuses from an equipped shield should apply to your minions instead of you". The Shield thus should give the TV an additional totem.

Since the shield costs 2 ex to buff, power level is expected to be increased so power creep should not be issue.
Last edited by Zalhan2#1986 on Jan 10, 2019, 6:45:36 PM
Last bumped on Jan 14, 2019, 3:26:52 PM
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Wonder if it's the minion type that is bugged or the shield mod.
Did you try multiple totems support linked to raise spectre?
Multiple totem is fixed.
Its an improvement but no where as good as just being a Templar and self casting them, especially since the enchant works fine on my Templar.

Still its an improvement but Spectre-Necro is still a tier C+ at the moment. Even with the enchantment it won't be an A level build.
Do they plan to fix this?
I'd actually argue that the case might be the monster's AI, which causes it to keep up exactly one totem.
This way they can make sure the mob won't just keep recasting it, which would be kind of silly, right?
From the 3.1.0 Patch notes:
"
Tukohama's Vanguards no longer summon multiple totems at a time while spectred, and the duration of their totems has been lowered to 5 seconds (from 10). They are less likely to place additional totems while they have at least one totem.

Adding support for Tukohama's Vanguard spectres and the Multiple Totems support did not change the above behavior. With Necro Aegis and a +1 totem shield (no Multiple Totems support) it is very rare you will see a Tukohama's Vanguard spectre with more than one totem placed at a time.

Maybe we'll relook at some of these old changes when we consider Raise Spectre options/balance sometime in the future.

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