[3.5] STEEL EMBRACE Pure physical [Shattering Steel Champion] Budget Friendly

I started the 3.5 league with shattering steel and found it to be quite satisfying with late game potential. It was super cheap to put together doing red maps with just a 5link and some Beltimbers.

Video of Gameplay:



Pro's
+ High dps Due to shotgunning (all projectiles hitting the same target)
+ High mobility speed with Leap Slam
+ Good Clear speed
+ High defense with champion + vaal grace. (40,000+ Armor)
+ Budget friendly
+ Unique Play style getting up close to shotgun the closer the better
+ Very high leech (2500/s)



Con's:
- Struggles With life plateauing at around 5.5-6k at level 90
- Need to be super close (read inside) bosses to do max DPS



Path of Building:
https://pastebin.com/Mwq38Sir

The damage shown in path of building is per projectile so multiply it by your projectile count. With my current build I have 10 projectiles with a Shaper DPS of ~2million. With the new focus mods I use Shock nearby enemies for 4 seconds on a ring to shock enemies.

Leveling:


Spoiler


In the bottom left click the down arrow to select different trees


Selecting the other trees will guide you to a finished tree

There's no need to take critical strike nodes until later on since consistent damage will feel smoother until you get some gear to complement higher critical strike chance.

I don't recommend using brutality until later on so you can use some elemental damage weapons

having 2 quick silver flasks will really speed up the leveling jog slog as well as %movement speed boots.

Some good leveling uniques:
poe.trade links

Giantsbane Bronze Gauntlets
Goldrim Leather Cap
Tabula Rasa Simple Robe
Meginord's Girdle Heavy Belt
The Magnate Studded Belt
Ewar's Mirage Antique Rapier





Passive Tree:

Spoiler

You want to rush point blank because it's basically a 50% more multiplier for free

Path Of Building:
https://pastebin.com/WNf5Kxqv


Path Of Exile tree link


Ascendancy Champion Order
1) Conqueror
2) Worthy Foe
3) Inspirational
4) Master of Metal


Bandits:
Alira Makes gear cheaper (+15 all res 20% crit muiltiplier 5mana regen)
but
Kill them all for two extra passive points is better overall.

Pantheon:
Soul of Arakaali (life leach after Immortal Call)
Soul of Tukohama





Skills:

Spoiler



Main Attack:
Shattering Steel > Vicious Projectiles > Brutality > Maim > Slower Projectiles > Chance to Bleed

You could also use Power charge on critical or pierce support.
Pierce support smooths out mapping but bleed support is slightly more damage.
There is debate on if fork support double shotguns and could be added instead of pierce/bleed support

Mobility Skill:
Leap Slam + Faster Attacks > Fortify


Power Charge Generation
(if not using kaoms roots)
Cast When Damage Taken + Orb of Storm + Power Charge on Critical + increased Critical strike chance

Immortal Call Setup
level 2-4 Cast When Damage Taken + level 4 Immortal Call + Molten Shell / increased Duration

Mana Reserved Skills:
Herald of Purity
Dread Banner
For Defense use Vaal Grace OR Purity of Ice (for shaper/Elder fights)
For general mapping use Vaal Haste.

I use Impresence Enfeeble reduced mana reserved with blasphemy

or a corrupted tombfist with curse on hit


Blasphemy > enfeeble

Other Buffs:
Ancestral Protector
Blood Rage
Ice Golem




Map Mods:

Spoiler

Auto Skip:
If you see these reroll or be sad when it's already corrupted
> Reflect Physical
> Cannot Leech

Undesirable:
These mods are doable but they can significantly slow down or make the map more dangerous for this build

> Reduced Physical Damage taken %
> Reduced critical strike damage taken
> Added damage as X element (some bosses might 1shot)
> reduced life recovery rate
> Cannot Taunt




Gear:

Spoiler


These are the stats you want to look for on items in descending order
> Life
> Resistances
> Damage to attacks
> Armor / Evasion

Weapon:
> Extra Projectiles
> High physical damage
> High attack speed

For A corrupted Beltimber Blade you would want adds flat physical and or attack speed.
The Nomad corruption ideally would be critical strike multiplier during flask effect.

Jewels you want:
Life
Critical Multiplier
flat physical damage to attacks
Sword Flat physical damage to attacks
attack speed

I'm using Inertia over by the ranger as a quick and dirty jewel slot (+90 str) since dex has zero value to this build. they typically cost 1c abyss jewels are better but even some exalted orb cost abyss jewels are only minor improvements




This is late game gear but making sure your res is 75% with 2 beltimbers will carry you far enough. a 5 link belly is like 40 chaos the most expensive of the gear.
The shocked on focus is very nice late game damage buff if you want to farm shaper/elder but not a priority



1 jewel tomb fist with murderous for intimidating enemies


6L Armors you could use:


The Brass Dome - Bonkers physical damage reduction and no crit damage


Belly of the Beast - can probably reach 7k HP with a good %life roll


Loreweave - Good all around stats for the build and potentially huge elemental damage taken reduction

The Iron Fortress - Gives a pretty big DPS up without sacrificing too much defense.

If you wanted to push to the extreme getting an elder diamond ring with life on hit would be best in slot






Flasks:

Spoiler




Jade flask gives more armor than granite because of any increased evasion double dipping with iron reflexes

For Flask mods:

Curse immunity is number 1 flask priority
get it.

For my life flask I typically put bleed immunity + instant recovery on low life since i hard ever use it unless death is imminent

Don't need a freeze immunity because you cannot be stunned

increased armor during flask effect


Other flasks you could use (until dying sun):
Quick Silver
Rumi's Concoction
Quartz Flask
Basalt Flask
Amethyst Flask (for spooky Immortal Syndicate encounters)
Blood of the Karui





If you have any questions or comments feel free to let me know! I would be delighted to hear your feedback.
I am still slightly tweaking and refining the build making it min/maxed
last update: 12/30/2018
Last edited by PeteTheLich on Jan 5, 2019, 4:12:37 PM
Last bumped on Jan 20, 2019, 10:46:39 AM
What about the fork interaction?
"
Completed 22 Challengesrflynn74 wrote:
What about the fork interaction?


There's not appreciable benefit from using fork support over pierce for clear speed. Using pierce you get a more multiplier as well as the shattering steel 100% more at max range

Fork wont add to single target DPS and map clear speed would be unchanged.
Have you seen this?

https://www.youtube.com/watch?v=EAeEMIPMnuQ
"
Completed 22 Challengesrflynn74 wrote:
Have you seen this?

https://www.youtube.com/watch?v=EAeEMIPMnuQ


I had not that's interesting. Fork would definitely be misbehaving if that were the case. I'll run some tests to see how it affects the shotgunning.

After some very rudimentary tests it seems like fork is in fact doing something. It massively lowers my dps yet it goes toe to toe when i did the beach map both bosses died in roughly 4

Ill start doing more runs to gather more data

I did Uber elder and didnt feel like I was super struggling for damage desipte it being a less multiplier.

I've not done the uber fight enough to be very good at it. But using fork felt better. I would say fork is better for single target but pierce is far better for general mapping.


Last edited by PeteTheLich on Jan 2, 2019, 10:08:06 PM
"
Completed 16 ChallengesPeteTheLich wrote:
"
Completed 22 Challengesrflynn74 wrote:
Have you seen this?

https://www.youtube.com/watch?v=EAeEMIPMnuQ


I had not that's interesting. Fork would definitely be misbehaving if that were the case. I'll run some tests to see how it affects the shotgunning.

After some very rudimentary tests it seems like fork is in fact doing something. It massively lowers my dps yet it goes toe to toe when i did the beach map both bosses died in roughly 4

Ill start doing more runs to gather more data

I did Uber elder and didnt feel like I was super struggling for damage desipte it being a less multiplier.

I've not done the uber fight enough to be very good at it. But using fork felt better. I would say fork is better for single target but pierce is far better for general mapping.




So basically just a gem swap for harder boss content like Guardians/Shaper/U.Elder? Seems good.
"
Completed 30 ChallengesTrespeon wrote:

So basically just a gem swap for harder boss content like Guardians/Shaper/U.Elder? Seems good.


You dont have to gem swap fork and pierce work for general mapping. I've been trying out fork and it feels just as good so either one works just fine.

This build can do Shaper and guardians with ease. Uber Elder is possible but it's hard to find the time to stand still and drop a train on them.
I'm using a



at the moment. Feels like the good old Vaal Pact before nerf.

Even at bosses it's under 1 second until full, thanks to the fork interaction. Lots and lots of hits.
"
Completed 17 ChallengesLlyrain wrote:
I'm using a



at the moment. Feels like the good old Vaal Pact before nerf.

Even at bosses it's under 1 second until full, thanks to the fork interaction. Lots and lots of hits.


Oh yeah that's a huge amount of life. I was looking at watchers eyes with the vitality life on hit. with that ring you'd probably get around 3000 life per second minimum on top of the 2500 leach. Ive found the leach is generally enough (you can see I tanked a full duration Shaper beam in the video section) but getting an elder ring with life on hit would be best in slot.
I just wanted to post my video of Mino

https://www.youtube.com/watch?v=st0AVNeEG7c&feature=youtu.be


If I take Fork out it just gets worse.

My character is open
Last edited by rflynn74 on Jan 6, 2019, 12:12:02 PM

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