[3.5] Dexinstraw's Storm Brand Occultist - Power Charges and CI (WIP)

_____________________________________________________________________________________


Welcome, Exiles, to my STORM BRAND OCCULTIST POWER CHARGED DUAL VOID BATTERY CHAOS INNOCULATION build.
Disclaimer

^ That is my plan with that build, I will throw the idea and some information on your face and you play if you want.
If you do, share your experience, info and opinions in that thread. :D

_____________________________________________________________________________________


A D V A N T A G E S/D I S A D V A N T A G E S

+DO YOU EVEN CRIT? NOW U WILL

-not beginner or SSF-friendly. ;-;


_____________________________________________________________________________________


A S C E N D A N C Y

Occultist
________________________________________________________________


1. Forbidden Power.
________________________________________________________________

The best thing in this node is the new way of generating power charges without needing Power Charge on Critical support gem and, of course, one more maximum power charges. This one first.
________________________________________________________________

2. Profane Bloom.
________________________________________________________________

Now our curses apply to Hexproof enemies and the best part: now we have a little Inpulsa's Broken Heart to clear entire packs faster.
________________________________________________________________

3/4. Wicked Ward and Vile Bastion.
________________________________________________________________

These ones are for the Chaos Innoculation node later in the game. We will receive so much Energy Shield as so much good new ES safer interactions.
________________________________________________________________


_____________________________________________________________________________________


S K I L L G E M S
Storm Brand, 6L
WORK IN PROGRESS.

Concentrated Effect can be used before you can have an Chain gem.

-Controlled Destruction:
OMG!1 This will reduce our crit chance by 100%, are you trolling me, bro? No.
Controlled Destruction cannot lower the critical strike chance of a spell below 5%, and we will increased crit chance so much that this 100% reduction will be something trivial. >:D

-Chain:
Will make the beams of Storm Brand chain more two times, increasing clear wave.

-Lightining Penetration:
Pen their res.

-Added Lightning Damage:
Moar lightning damage.

-Power Charge on Crit:
Even after Forbidden Power, this gem is very powerful because supported Skills deal 4% more Damage per Power Charge, and with 7 power charge in act 5, we have 28 solid increased damage. Probably will be replaced.

Brand Recall
Brand Recall + Arcane Surge (Low Level to proc with one conjuration of Brand Recall)
-Arcane Surge: Increase spell damage and cast speed, essential for us.

Flame Dash/Mov. Skill
Flame Dash+Faster Casting

_____________________________________________________________________________________

S K I L L T R E E S

Take care, following these trees will make you powerful, but squishie. If you want more defensiveness, pick every life nodes you see.


24 points


Runebinder: Increase the Single Target.



44 points
Just pick instability if you have Power Charge on crit linked to Storm Brand. And pick: Spell Damage per power charge.


Now rush Runesmith, gaining one more Brand and much more damage.



Moar Power charges

Now moar power charges. >:D





Pastebin: https://pastebin.com/XacAg7kQ

_____________________________________________________________________________________
Last edited by dexinstraw on Dec 19, 2018, 8:38:31 PM
Last bumped on Dec 19, 2018, 6:44:28 PM

Report Forum Post

Report Account:

Report Type

Additional Info