Soul of Lunaris Pantheon is glitched out horribly

I run a zombie necromancer and kept noticing my run speed Plummeting almost to a halt at times. I would open up my defences tab and see my run speed at only 3-6% and be like WTF!? Nothing going on around me, no curses on me or anything, just standing there. I finally figured out what is causing it and it is the Soul of Lunaris node in the Pantheon tree. The "adds 1-8% run speed depending on how many enemies are nearby" modifier will cause it to drop well below your max run speed and just stay there until you portal back to town.


I can't even think of what is causing it to do this. I have an ascendancy node that adds 20% run/walk to zombies when I have an aura activated that affects them, but that obviously doesn't affect me...

This really needs to be addressed in a small patch soon. I run that pantheon node almost strictly for avoid enemy projectiles that have chained.
Last edited by UnholyHanma#6280 on Dec 17, 2018, 2:46:12 PM
Last bumped on Dec 17, 2018, 2:58:15 PM
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I've noticed the same, happened twice now with 2 different characters(Katriina_V and now on my trapper, Ansa_Antsa too)

like i said it seems to be random and i cannot force it to happen.. managed to take some screenshots from the map where it happened today( maybe it was after Abyss (non depths))?



only fixed after i TP'd out:



i took off/swapped my MTX's around just in case they were to blame but not :(
d:-D*

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