Wrath
Unavailable Unavailable Post your feedback for this skill here! Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback. Balance & Design Last bumped on Sep 24, 2020, 1:36:30 AM
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"Nope. In general, auras which provide a percentage increase in player effectiveness need to be a percentage cost for balance reasons. Those which, like this one, add a flat amount of bonus, can safely cost (and reserve) only a flat amount of mana. | |
"It's trying to tell you the aura spell itself is getting increased cast speed (i.e. you cast the aura faster), but the aura formatting of stats is taking over. Will try to fix this soon, thanks for the report. "Yes, this is intended. It says in the skill description that it adds damage to attacks. It will not affect spells. | |
Anger, Hatred and Wrath now count as fire, cold and lightning gems, respectively. This will go through to beta in an upcoming patch.
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Your minions are your allies - they will benefit from the aura while in range, and you should be able to see the small aura effects on them when this is the case.
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"That depends on what you're actually asking. This aura grants stats for bonus lightning damage on attacks to all allies within the radius. If those players have lightning damage passives, they will apply to the base lightning damage they get on their attacks as a result. Your passives will not affect other player's damage like that, but they will increase the lightning damage you get from having the buff active. | |
"Correct. The added damage supports add to damage dealt by the supported skill. Auras do not deal damage, so are not supported. | |
Any elemental damage you deal with (non-unarmed) attacks will be increased by weapon elemental damage nodes. This includes added attack damage from Wrath.
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No, the description is correct. It is a spell damage modifier, and as such only applies to spell damage.
It will only apply to ailments or DoT in cases where a something explictily makes spell damage modfiiers apply to those things. |