Further Changes to the Atlas in Path of Exile: Betrayal

R.I.P Torture Chamber.
Thanks for getting rid of this atrocity.
Looking forward to new league.
This sentiment was summed up by a member of our design team who recently said "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not."

YOLO!

I miss you Chris Wilson. 13 years of friendship! Enjoy life mate!
Any plans to make Summit less bright to save our eyes? a lot of maps are very dark and this one is just so bright in comparison it hurts my eyes when i play. also hard to see the minimap due to its colour
i was hoping to see: "we made connections between maps more visible especially if there is elder influence"
Whoa, Chris Wilson listened to me :O

Thanks guise :D
Torture chamber was certainly my least played map ever.
Glad it´s gone.
Shaped T15 it is then. RIP to my perma-influence cluster of Crimson Temple, Palace, and Basilica. You will be missed.
cool
Hey guys, could someone please explain to me why torture chamber is so hated?
Torture Chamber no longer with us? What will be in its place? I want to know.

I will treasure my old torture chamber maps. I guess. I hate the layout of both that one and Dungeon.
Censored.
"
Karpoavel wrote:
Hey guys, could someone please explain to me why torture chamber is so hated?


I am only speaking for myself, but 2 things I did not like was the layout had several very similar layouts so it was hard for me to figure out which one I was in until 1/2 the map was uncovered, and then there was the big one that I think most people disliked which was the mechanic of pillar hiding, it was one of the first instances GGG did in the new style of boss fights where even a tank character could die very easily if you did not react to the environmental parts of the fight (see basically every act boss from after Act 4 onward for later arguably more refined versions).

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